Build Grid went Wonky?

Build Grid went Wonky?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Post Reply
Shanjaq
Posts: 21
Joined: 14 May 2005, 09:40

Build Grid went Wonky?

Post by Shanjaq »

Something's weird about the build grid since v0.50b2. I can't get buildings to sit together properly on flat terrain anymore, everything jumps by 1 + 1/2 square when I move the mouse in build mode so stuff like solars and winds can't be directly adjacent and flush, nor can dissimilar factories meet at the edges.
SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Post by SJ »

The buildings are now aligned at two of those squares you see. This was necesary to get the pathfinding to work well with them. So now they have the same alignment as in TA.
Sean Mirrsen
Posts: 578
Joined: 19 Aug 2004, 17:38

Post by Sean Mirrsen »

You can still build rows of adjacent buildings with the shift-drag thing, however.
Post Reply

Return to “General Discussion”