1. LuaCOB is not being inherited. The COBs call the function, but Spring reports that the function doesn't exist. Major bummer there, if we're going to get portability of my new stuff working for most people right away. I have not tested LuaRules / LuaUI extensively enough to know whether they're borked, too. This is a major problem, I was wanting games like PURE to inherit my new world-builder code- right now, I've been working on the inverse, and have found that LuaCOB does not inherit properly. I'm scared to test the inverse, now

If somebody could look into this, it'd make this a lot less of a custom-hack sort of thing...
2. Of all things, Resources.tdf does not get inherited. Kind've vital, if a mutator is going to work with a custom set of bitmaps. Strange that nobody caught this earlier.
Everything else seems to be working- sound files, S3Os, etc. Just these two things.