For the "doesn't read slashdot" crowd:
http://dryad.stanford.edu/gallery.php
According to the site, it can spit out .objs.
Dryad - tree generator
Moderators: MR.D, Moderators
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: Dryad - tree generator
edit: nvm
Re: Dryad - tree generator
What does the polycount clock say? They look fairly low poly...
Re: Dryad - tree generator
i have no idea, it doesn't work on my machine
thought somebody who needs trees could use this in a map or something.

Re: Dryad - tree generator
Just had a gander at what it does... each leaf is a separate bit of mesh..
so not very low polly at all. Currently there are no options to turn this down to some sort of clever bill boarding of leaves, so we'll have to stick to doing it by hand.
Alas...
aGorm

Alas...
aGorm
Re: Dryad - tree generator
Sucks.
Once again I will point us in the direction of TreeMagik which will do anything from several poly's a leaf down to a 2 quad bill board - and more importantly for us everything in between.
Once again I will point us in the direction of TreeMagik which will do anything from several poly's a leaf down to a 2 quad bill board - and more importantly for us everything in between.
Re: Dryad - tree generator
Yes but someone would have to buy that... Anyway whats wrong with doing them by hand? Wings is your friend.
aGorm
aGorm
Re: Dryad - tree generator
btw arbaro is better anyway.
Re: Dryad - tree generator
none of those look like trees