..:: NEW MAP ::.. Christmas Comet V3

..:: NEW MAP ::.. Christmas Comet V3

All map release threads should be posted here

Moderator: Moderators

Post Reply
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

..:: NEW MAP ::.. Christmas Comet V3

Post by NOiZE »

Merry Christmas all of you!


Many Many Thanks go out to rattle, for making the models and making everything work correctly!!!! MANY MANY THANKS!!!


Now Have some fun :)

Image



Image
User avatar
LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

maek a flooded comet plx :P
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

http://youtube.com/watch?v=csOVsvOUf78
hur hur

PS: mods which share unit names with BA/AA/etc. will have some of their units overriden (but nothing else).
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Best Comet Yet.
User avatar
Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Post by Noruas »

Another comet that does not work with xta
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Post by REVENGE »

Noruas wrote:Another comet that does not work with xta
stfu xta is communist does not celebrate chrismas fail jasodifjpaweur
Nemoder
Posts: 73
Joined: 23 Nov 2007, 08:59

presents

Post by Nemoder »

Very pretty models! but why can't I open the presents? :(
I think you should at least be able to reclaim them for the energy!
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

You can reclaim the gifts.
Another comet that does not work with xta
Your naming scheme actually prevents the map from breaking your bombers unless it was reverted.
Nemoder
Posts: 73
Joined: 23 Nov 2007, 08:59

Post by Nemoder »

With which mod? I couldn't get it to work with XTA9 or BA5.8
rattle wrote:You can reclaim the gifts.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: ..:: NEW MAP ::.. Christmas Comet

Post by rattle »

I'll upload a new version where the features are fixed, gifts weren't reclaimable...

Sorry about that NOiZE was in kind of a hurry... christmas and all.
Last edited by rattle on 23 Dec 2007, 18:11, edited 1 time in total.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re: ..:: NEW MAP ::.. Christmas Comet

Post by ZellSF »

Screen freezes randomly at this map. Pretty annoying.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: ..:: NEW MAP ::.. Christmas Comet

Post by rattle »

And it loads twice as slow, hangs during "Connecting." for quite a while here. Must have something to do with me renaming the SMD and SMF for a new version. I guess NOiZE got to recompile it as I don't have the source files.

Ah that sucks... the original map should be playable though.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: ..:: NEW MAP ::.. Christmas Comet

Post by rattle »

It was the compression this time... I never use 7zip because of this. Anyway, loads fine now. Three releases for minor changes... bah. Ridiculous. Either way have fun with it and Merry christmas in advance.

Link in first post.
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: ..:: NEW MAP ::.. Christmas Comet V3

Post by Neddie »

Ye just need to use 7zip correctly, amigo. Thanks for your efforts.
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: ..:: NEW MAP ::.. Christmas Comet V3

Post by Forboding Angel »

uncheck "Maek solid Archive"
Post Reply

Return to “Map Releases”