Test moar!

Test moar!

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Test moar!

Post by KDR_11k »

People, if you don't want Spring 76b1 to be full of bugs please test more! It's easy, just download the installer from here, install into a separate folder and log into the test server by going into TASClient, clicking on options, click the ... next to "Server Address", select Test Server and off you go!
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

last time I tested, I fell of my bike the following day, never again!
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

I have been. So has neddie.
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clumsy_culhane
Posts: 370
Joined: 30 Jul 2007, 10:27

Post by clumsy_culhane »

i have, for CA :)
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[XIII]Roxas
Posts: 182
Joined: 20 Jun 2007, 23:44

Post by [XIII]Roxas »

I have been testing.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

BTW buildspacing is no longer broken using z/x but the bindings for mouse 4&5 are still broken.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

http://buildbot.no-ip.org/~buildbot/spring/installer/

I got quite confused by the amount of files, so which one you want me to download?

spring_0.75b2+svn5082.exe?

just tell which files and i download >_>

(maybe thats why no more people are testing, they gets confused too)
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

As a reward for testing, I might even let some people have a sneak peak at BA 6.0. If you want a 1v1 in BA 6.0 on SVN spring send me a PM.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

TradeMark wrote:http://buildbot.no-ip.org/~buildbot/spring/installer/

I got quite confused by the amount of files, so which one you want me to download?

spring_0.75b2+svn5082.exe?

just tell which files and i download >_>

(maybe thats why no more people are testing, they gets confused too)
Always download the installer with the highest number.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I test some. Mostly for my purposes, though :P
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

downloaded.

make it make mods folder, even if you dont select any mods, as i did, now i had to create that folder myself... maybe some newb doesnt know where to put mods after installation if he chooses to not download BA or XTA...

and same with maps folder :d

BUGS
I tried to play small divide with BA591, and then it crashed and said "missing default cursor"

using file spring_0.75b2+svn5082.exe

CRITICAL BUG FOUND
when playing alone, it appears that "you won the game" screen, when it shouldnt.

using latest public release (0.75b2)
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

do you just mean when you host a game and play with nobody else? of course you win if theres no enemy units.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Yes. it is just annoying to move it to same corner every time. and it is useless screen, because there was no war at all.
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

well then don't say critical bug, or found, because its not critical, and common knowledge.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

S44 unit acks inexplicably have stopped working under SVN. Weapon sounds remain unaffected. Any ideas?
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Boirunner
Kernel Panic Co-Developer
Posts: 811
Joined: 05 Feb 2007, 14:24

Post by Boirunner »

TradeMark wrote:CRITICAL BUG FOUND
clearly you are a god among men
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

FLOZi wrote:S44 unit acks inexplicably have stopped working under SVN. Weapon sounds remain unaffected. Any ideas?
Yeah there's something wrong with sounds. While playing now, you get tonnes of unit can't do something sounds now.
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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Post by caldera »

just installed svn 5085:
seems to run stable against kai, just some minor bugs:
- in the installer where you can select maps and mods the two scrollbars dont look very nice, perhaps the box can be stretched so you dont need to scroll horizontal
Image

- BA 5.91: in svn the little christmas hat is placed wrong (see image)
Image

- older issue with clock and fps: they are overwritten by playerlist:
Image
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

caldera wrote:
- BA 5.91: in svn the little christmas hat is placed wrong (see image)
Image
Is a BA issue and already fixed.
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Post by ZellSF »

caldera wrote: - older issue with clock and fps: they are overwritten by playerlist:
Image
That was fixed in svn long ago. Clock and FPS are both in the upper right corner of the screen now.

Edit: I see you're using LuaUI, which uses it's own FPS and Clock, either disable the LuaUI ones and enable the default ones, or edit widget_data.lua to move them.
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