Changelog:
AAI v0.84
- AAI will remove sectors where it lost all its buildings from base (may add them again at any time later though)
- More defence building tweaks
- Added DONT_BUILD keyword to mod cfg files, it works like SCOUTS or ATTACKERS, units listed after DONT_BUILD will not be build by AAI in any case (and will not been taken into account for internal statistics)
- Fixed a bug introduced in AAI 0.83 when AAI was upgrading extractors of allied teams (e.g. replacing allied mex with own moho mine)
[Update] AAI 0.85 committed to svn
Moderators: hoijui, Moderators
[Update] AAI 0.85 committed to svn
Last edited by submarine on 23 Dec 2007, 22:17, edited 1 time in total.
Re: AAI 0.85 committed to svn
AAI v0.85
- Added TRANSPORTERS keyword to mod cfg file, works like SCOUTS or ATTACKERS. Note that AAI does not use transporters yet, but it may be used in future times
- Redone scout selection, AAI may now use cloaked scouts, reduced GROUND/AIR/SEA/HOVER_SCOUT categories to one
SCOUT category
-> Due to those changes buildtable version has been bumped to 0.85
- Fixed a bug that prevented AAI from building builders under certain conditions (S44 was suffering from this)
- Added TRANSPORTERS keyword to mod cfg file, works like SCOUTS or ATTACKERS. Note that AAI does not use transporters yet, but it may be used in future times
- Redone scout selection, AAI may now use cloaked scouts, reduced GROUND/AIR/SEA/HOVER_SCOUT categories to one
SCOUT category
-> Due to those changes buildtable version has been bumped to 0.85
- Fixed a bug that prevented AAI from building builders under certain conditions (S44 was suffering from this)