palm trees!!!!!!!!11111

palm trees!!!!!!!!11111

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hunterw
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Joined: 14 May 2006, 12:22

palm trees!!!!!!!!11111

Post by hunterw »

i thought everyone would have taken these palm trees and used them by now but i dont think anyone has, so here is this thread!

Image

take them out of this map:
http://www.unknown-files.net/spring/3420/Tumult/


i made a good variety of them - they come in single trees as well as little bunches of 3

they make use of transparency as well as a specular map, so they look p. fucken cool, dont let them go to waste!
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Neddie
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Post by Neddie »

On a related subject, any maps you've got on the horizon?
Saktoth
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Post by Saktoth »

Come back hunter we miss you.
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hunterw
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Post by hunterw »

neddiedrow wrote:On a related subject, any maps you've got on the horizon?
maybe for tf2 8)

Saktoth wrote:Come back hunter we miss you.
see above

i have to reinstall spring on this comp and am currently too lazy, but i will someday when i have teh rts itch
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Wolf-In-Exile
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Joined: 21 Nov 2005, 13:40

Post by Wolf-In-Exile »

Looks very cool, good job! :D

But.... why are the leaves facing the sky? :shock:
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SwiftSpear
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Post by SwiftSpear »

That's where God is?
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MR.D
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Post by MR.D »

The palm trees got crashed into by a freight aircraft delivering Viagra to the Core Commander, and the Arm commander wasn't gonna pass that up boi :-)
[Krogoth86]
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Post by [Krogoth86] »

Or the environment is just hot... :wink:
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rattle
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Post by rattle »

I hope you've done them with transparency.
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smoth
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Post by smoth »

he did, but there were soo many issues with them that I always opted to just not say anything.
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

dun worry if you dont like these palm trees u can always use these awesome lookin ones

Image
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smoth
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Post by smoth »

yeah and? I had no transparencies available when I made those years ago. They also have less polies per tree, I was trying for efficiency in a spring that had no transparency. Moving on.
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