Hot plasma effect - where to use?

Hot plasma effect - where to use?

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TradeMark
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Hot plasma effect - where to use?

Post by TradeMark »

I have made some "plasma effect", i was thinking where i possibly could use that awesome effect?

http://www.youtube.com/watch?v=QpGuVdcynJA

Maybe a shield texture?

I can make it seamless texture animation too, if needed.

Colors can be changed by 256 sized palet, and it repeats 256 frames.

Animating with graphics cards is quite a job, takes lots of mem, but its possible to fit 128x128 animating texture with 256 frames to 2048x2048 image, so it could be animated by changing the texture coordinates. 16megs mem takes that, if used 32 bits colors (which they only uses atm?).

Image

Full quality version:
http://www.unknown-files.net/spring/379 ... ma_effect/
Last edited by TradeMark on 26 Nov 2007, 13:47, edited 1 time in total.
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ianmac
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Post by ianmac »

A power plant of some tipe
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smoth
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Post by smoth »

that sort of effect would have to be added into the engine.
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Peet
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Post by Peet »

Or written in glsl through the lua interface...
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smoth
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Post by smoth »

then he should go do that and then show a video. I have seen this effect for years and years and it was in a lot of game programing pages but frankly I have never seen a good use for it.
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TradeMark
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Post by TradeMark »

smoth wrote:then he should go do that and then show a video. I have seen this effect for years and years and it was in a lot of game programing pages but frankly I have never seen a good use for it.
Where have you seen it? I have tried to find similar animation effects, but failed.
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smoth
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Post by smoth »

There was one site "biggins game programing page" that had all kinds of variants of this code. There were a few others but that was the one site that I still remember
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Neddie
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Post by Neddie »

I've seen similar animated textures on games from the (N64?) onward - they always remind me of visualizations from WinAmp and other popular media players.
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TradeMark
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Post by TradeMark »

Hmm, ive tried to find same effects from winamp too, but didnt find exactly same effect... only looks a bit same.
smoth wrote:There was one site "biggins game programing page" that had all kinds of variants of this code.
I didnt copy that code from anywhere else than my own head, so its not same code, and which is also why i would like to see if anyone else made such effect too :?
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smoth
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Post by smoth »

I tried to find the old site for you, he had some really clever stuff, damn shame really. You would have liked his other stuff.
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TradeMark
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Post by TradeMark »

Shame indeed.

I added full quality version now:
http://www.unknown-files.net/spring/379 ... ma_effect/

Its uncompressed avi which is compressed with 7z ultra compression :)
Quite small it compressed it...
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REVENGE
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Post by REVENGE »

Shield effect, glsl. Implement and demonstrate.
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rattle
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Post by rattle »

Didn't older games do this kind of thing with multiple palettes?
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DOT
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Post by DOT »

replacing the old plasma weapon texture with this shinny one?

nice

+10 ol
trepan
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Post by trepan »

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TradeMark
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Post by TradeMark »

That isnt the same effect... if thats what you tried to show :wink:
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AF
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Post by AF »

Lack of screenshots and movies makes AF cry
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rattle
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Post by rattle »

How about dropping it in the widgets folder, takes less than a minute to do.

This is the same effect, just needs a different texture. Of course it's fluid, cba to take thousands of screenshots. :P
Image
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TradeMark
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Post by TradeMark »

No, its not the same effect. Thats just basic palet animating.
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MightySheep
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Post by MightySheep »

hot plasma effect would look cool in an open-toped energy storage.
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