Simple question: why does PS (CS2) have fixed alpha values?
It goes like this: 16, 17, 18, 19, 20 become 16, 18, 21. I can't work with that...
PS and alpha channels
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- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Re: PS and alpha channels
I'm going to assume you mean 16,17, etc. as bytes. I think PS stores alpha as a percentage, so it degrades the 0-255 to only 0-100. Really, one feature that has always been a problem in Photoshop is that it treats alpha like a special, magical concept instead of just another channel.rattle wrote:Simple question: why does PS (CS2) have fixed alpha values?
It goes like this: 16, 17, 18, 19, 20 become 16, 18, 21. I can't work with that...
17 becomes 16, 19 becomes 18, 20 becomes 21, ...
Get the pencil tool out, draw or fill an area with color 17, hit ALT and get the color (or use the color picker) and check what it is now. It's 16. And it's not a percentage, goes up to 255.
I tried changing the layer with no success. Copy pasta degrades the color values too.
Kinda out of clues now... changing the alpha channel behavior does not change a thing either. I don't know how it was in previous versions of PS because I never needed explicit alpha values.
Get the pencil tool out, draw or fill an area with color 17, hit ALT and get the color (or use the color picker) and check what it is now. It's 16. And it's not a percentage, goes up to 255.
I tried changing the layer with no success. Copy pasta degrades the color values too.
Kinda out of clues now... changing the alpha channel behavior does not change a thing either. I don't know how it was in previous versions of PS because I never needed explicit alpha values.
Make your alpha as a greyscale bmp and then stick it into the alpha of the image with http://www.mnwright.btinternet.co.uk/do ... xtbmpx.EXE