can terraforming on a different axis other than the standard which is done in CA and stuff possible ?
Just wanted to know if it can be done or is gonna be implemented so a Dungeon Keeper mod could be possible by using terraform to take blocks aways

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noOtherside wrote: can terraforming on a different axis other than the standard which is done in CA and stuff possible ?
Yup. Most such games are done using a heightmap. So, simply have a map that has two levels: tunnel and wall. No units can climb up from tunnel level onto the top of the wall. You make a lua-command for units to that can convert (atomicly) wall into tunnel. Thus, you have a tunnelling-based game. Was in dungeon-keeper, and also in the underground-parts of Metal Fatigue.tombom wrote:I read the post and still have no idea what's he's talking about. I think he means being able to build tunnels or something?