Model Competition 1 - Tank Models
Moderators: MR.D, Moderators
Model Competition 1 - Tank Models
Model a tank and show it to the community.
Do not worry, this is merely for judgement and critique of your models, you will not have to submit more than a screenshot.
Rules:
-Need a screen or two.
-Preferably, less than 1000 polygons, or else it better be one damn fine tank.
-No textured tanks. If you have a screen of it with no texture and one showing off your 1337 paint skillz, feel free to post both.
Points of Interest:
A backstory, if the unit has one.
A description of how it will/would be used ingame.
A model, if you want detailed critique.
I'll submit mine at a later date. Have fun, good luck.
Do not worry, this is merely for judgement and critique of your models, you will not have to submit more than a screenshot.
Rules:
-Need a screen or two.
-Preferably, less than 1000 polygons, or else it better be one damn fine tank.
-No textured tanks. If you have a screen of it with no texture and one showing off your 1337 paint skillz, feel free to post both.
Points of Interest:
A backstory, if the unit has one.
A description of how it will/would be used ingame.
A model, if you want detailed critique.
I'll submit mine at a later date. Have fun, good luck.
One or two hours in wings. Hope you like it
. 791 polies, it was about 400 but than I put on the plasma mini guns
(except there not small
). The story, just a siege tank, maby the upgrade for the Scorpion tank in HALO. It's use in a game, just look at it. It has lots of big guns. Do I need to spell it out for you? SIEGE TANK.




sorry for the sarcasm, I had a good day
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sorry for the sarcasm, I had a good day

- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
ahh. i see. i usually only turn into a sarcastic bastard when ive had a bad day, which is pretty much every day...ianmac wrote:when I have a good day and I get tired at the end of that good day THAN I get sarcastic. Which is a good thing.Pressure Line wrote:i assume you mean bad, which is the opposite of good ^_^ianmac wrote:sorry for the sarcasm, I had a good day.
tank looks nice tho :)

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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
You're improving a lot ianmac, keep practicing!
This was the Imperial Mobile Artillery piece that I designed drawing inspiration from a number of SW sources. It's essentially a hovering tank chassis, with a BFG tacked on. Note that the cockpit is intended to be right at the front, so it is quite large.
It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
Interested to hear people's opinions.
732 triangles.





This was the Imperial Mobile Artillery piece that I designed drawing inspiration from a number of SW sources. It's essentially a hovering tank chassis, with a BFG tacked on. Note that the cockpit is intended to be right at the front, so it is quite large.
It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
Interested to hear people's opinions.
732 triangles.





It does not look too unbalanced and the asymmetry is fine.Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
not really, if you look at it closely, its obviously a recoilless gun.not to mention its scifi, so it can have whatever the hell stabilising mechanism it wants ^_^Elkvis wrote:It does not look too unbalanced and the asymmetry is fine.Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
We are talking about aesthetics. The existance of some nifty stability management system is not going to stop something looking unbalancedPressure Line wrote:not really, if you look at it closely, its obviously a recoilless gun.not to mention its scifi, so it can have whatever the hell stabilising mechanism it wants ^_^Elkvis wrote:It does not look too unbalanced and the asymmetry is fine.Warlord Zsinj wrote:It's verging on being pushed to the scrap heap at the moment. I quite like it, but it's not unanimously liked among the SWS dev team, so it's place in the mod is tentative. A number of major criticisms is that it looks too back-heavy, and too unbalanced. I challenge that it it doesn't look stupidly unbalanced, it just looks unusually asymmetrical, which is perfectly fine for a sci-fi design.
There is, however, no attempt to resolve the massive firing forces in the design. If the tank fired in any angle about 45% on either side of forward the cockpit would get a pretty good view of the sky. \
As a result of this, the design looks pretty darn odd.
Also, the fact that it recoils like a motherfucker only dampens the shock. The recoil force still has to be resolved somewhere. Conservation of momentum demands it.