Radar and Line of Sight Issues
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Radar and Line of Sight Issues
Radar's do not work while being transported, any chance this can be added?
Last edited by rcdraco on 26 Oct 2007, 23:43, edited 1 time in total.
no
I mean for example, I have NO jammers, and 1 radar. On the ground, the radar, which detects units, shows it's range, and shows units within it on my enemies side. But if I load it onto a chassis, the radar shows the range of it, but does not show enemies in range.
EDIT: fixed the title for the new bug.
EDIT: fixed the title for the new bug.
Last edited by rcdraco on 26 Oct 2007, 23:43, edited 1 time in total.
And the LOS of units is generally not very good. Units that are slightly above your own, even if theres only a slight bump in between often don't show up in LOS and you literally need to almost collide with them before your units will spot the opponents.
This is primarily obvious in kbot vs kbot battles on hilly maps like small divide, cooper hill etc. Its as if the LOS of a unit is strictly on one plane (horizontal) and they don't have any vertical sight in the upwards direction, but for some reason units tend to behave better when looking down on others.
This is primarily obvious in kbot vs kbot battles on hilly maps like small divide, cooper hill etc. Its as if the LOS of a unit is strictly on one plane (horizontal) and they don't have any vertical sight in the upwards direction, but for some reason units tend to behave better when looking down on others.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
no
The Weapons work as planned, it's just the radar, any word on a fix? This seems like a simple engine bug, somewhere it is disabling radar and line of sight, and it would greatly improve my mod, and a few others if it was fixed, but then you run into one "unbalanced" part, where BA sea transports can see far and have radar coverage.
Maybe another fbi tag?
Maybe another fbi tag?