not finished map : Core Faf

not finished map : Core Faf

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

not finished map : Core Faf

Post by Torrasque »

Like everybody seems to make map. I have try to make one myself.
I can't add tree because Nitrus's mapConv crash on my computer.

I''ve tried a strange way to place metal. I don't know if it's good or bad.

Comment are welcom. Even "That is shit, stop making map"

Here is the map : http://www.fileuniverse.com/?page=showitem&ID=803

Here the minimap : Image
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

we need screenshots to get us interested.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

It is so crappy so nobody say anythings? :)

So here is some screenshot :

Image

Image
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

it looks average..

But it needs some polishing, maybe some trees

And the hills don't look natural.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

The hilltops are too flat. Make them round.
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Slighhtly rounder hilll tops, some trees, and maybe make it a bit more interesting by using some water.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

I will try to round hill, I'v made them flat to let the player build easly on it...

I will try to add tree, but mapconv crash..:(
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Hill flat so you can build on them is a good idea, so just round the edges.
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