
So far all i've learned is the basic modeling. We haven't gone over basic optimization yet, so i did my best to keep the face count as low as possible while using what I've learned so far.
How is it? :X
Moderators: MR.D, Moderators
hmmmm, just tried it... selecting edges and simply deleting them leaves big empty spaces :Xsmoth wrote:press 'e' select the edges and delete them
press v
if you are left with floating vertices as in the little black squares that are not connected to anything else... press e and delete them as well.
Well, the thing about the cannons is definately a priority. I will most seriously reduce the count in the cannons.neddiedrow wrote:I would reduce the cannons to hexagonal prisms.