Have range marker adjust to gravit

Have range marker adjust to gravit

Requests for features in the spring code.

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Have range marker adjust to gravit

Post by manored »

I found it quite anyoing then I discovered that in maps with diferenciated gravith the range marker keeps the same, thus making projectile units have more or less range than the marker say... shouldnt that be changed? :)
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Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: Have range marker adjust to gravit

Post by Pendrokar »

manored wrote:I found it quite anyoing then I discovered that in maps with diferenciated gravith the range marker keeps the same, thus making projectile units have more or less range than the marker say... shouldnt that be changed? :)
well then it would mean that plasma range would be decreased and planes would become slower(while landing/taking off and flying) with gravity being higher. Though I do hate it that unit's that are forced to fly in the air doesn't get effected by gravity(Or I just haven't seen that kinda changes)!
imbaczek
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Joined: 22 Aug 2006, 16:19

Post by imbaczek »

it works in svn, but there won't be any differences on flat terrain. this is so mods won't go out of balance just because gravity is weird.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

Why dont we make it possible for mods to "go unbalanced" if the map is weird and then add a checkbox to have gravit be 1 independent of the map particular settings? That would sound like more customization... :)
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

Could we make it possible to see the range of enemy turrets and other units on mouseover (or perhaps when some key is held)?
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jK
Spring Developer
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Joined: 28 Jun 2007, 07:30

Post by jK »

LordMatt wrote:Could we make it possible to see the range of enemy turrets and other units on mouseover (or perhaps when some key is held)?
It already is o_O (hold shift)
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LordMatt
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Post by LordMatt »

For enemies too? I don't remember seeing that work, but perhaps I'm not paying close enough attention. :P
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

LordMatt wrote:I don't remember seeing that work, but perhaps I'm not paying close enough attention. :P
This is the history of my springian life... :)
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