Tribal Trouble terrain+texture generation code now open

Tribal Trouble terrain+texture generation code now open

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Gabba
Posts: 319
Joined: 08 Sep 2004, 22:59

Tribal Trouble terrain+texture generation code now open

Post by Gabba »

Hi, I found this while browsing the internet:

The terrain and texture generation code from Tribal Trouble is now released as open source (it's under GPL).

It's not a full-fledged map generator, but maybe someone with Java skillz could use that code to make a random map generator for Spring... just a thought.

If you don't know the game, it has rather nice terrain:

Textured eroded terrain generated by the Procedurality engine
Image
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Post by Masure »

Awesome
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

This could be a real good idea, nice find!
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Neat, it's like a LEDT for realtime use... wonder if it runs any faster or has any real advantages over SM3...
MetalSkin
Posts: 77
Joined: 31 Aug 2007, 02:42

Post by MetalSkin »

Gonna download it and play with it tonight. I know everyone seems to love LEDT, but I find it painful to use and edit so maybe via this I will be able to do what I would like to do.
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

Well, modifying the example code to spit out nicely formed Spring-compatible heightmap images looks very easy, for example, but what sunk my last java related mapping foray was the inability to make sense of the format that Spring stores it's map data - which I chock up to not knowing enough C.
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