- Run Settings.exe and enable LuaUI.
- Download Spring_Racers_v007.sd7 into /mods/
- Download Spring_Racers_Track_01.sd7 into /maps/
- Host, get someone else to join.
- Wait till the Ready, Set, Go.
- Play with the arrows key.
- After 30s you get a turret, which you control with the mouse.
Obligatory pics:


This is just a proof of concept, but if you like Spring Racer, then grow some modelling and texxing skill and make nicer car models, and grow some mapping skill and make some pretty maps, grow some coding script and make better LUA.
Maps must have:
- an area at full speed corresponding to the road (make graphic and terrain type match plz!)
- an area at slow but not null speed around the road for the off-road, where you're slowed but not stopped
- an area at 0 speed, seperating the road area so no shorcuts are possible. Make sure it's wide enough so that even at full speed it can't be crossed.
- an area at altitude under -50, for the finish line
Models must have:
- pretty rears, because you'll see close-up of the car butts much more often than the car tops
- nicely animated wheel, with supsension script, steering script, etc... because there are few units they might as well be well animated.
- of course would be nice to have diff model with diff weapons, like one slow accelerating but high top speed, one good acceleration but low top speed, one buggy with arced missile, one truck with laser, or whatever.
Continuation of this thread, new fixed version because of popular demand.