EvOTAv2 Problems:- Ships

EvOTAv2 Problems:- Ships

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

EvOTAv2 Problems:- Ships

Post by Min3mat »

Warlords GAAT guns fire shells and main guns don't fire. Milleniums don' fire at all :(
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

i noticed this also indeed..
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Just did some testing on this

When playing with XTA it works fine

When playing OTA (without evolva models) The milenium works well
The warlord hower shoots the laser from the plasmacannon, and the plasma's from the lasercannon

So maybe the evola modders can fix this...???????

EDIT

Maybe this thread should be moved to the mods section
User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

I encoutered many bugs with the Evolva models actually.

Including units not firing from their right firing points but shooting from the base object.
Post Reply

Return to “Help & Bugs”