3do logo textures
Moderator: Moderators
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
3do logo textures
how do you define which areas use the logo colour? The wiki is horribly out of date on this - it stretches way back to the times where we had rigidly controlled colour values to choose from
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
Code: Select all
[MOD]
{
name=Epic Annihilation V0.1;
description=00tz;
modtype=1;
numdependencies=3;
depend0=springcontent.sdz;
depend1=otacontent.sdz;
depend2=tatextures.sdz;
[NTAI]
{
tdfpath=BA;
}
}
anything?
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
- Complicated
- Posts: 369
- Joined: 06 Jun 2007, 18:51