Also, is there somewhere I could find a completely up to date list of weapons tdf tags? I don't see largebeamlaser=1 and all the other new stuff in the wiki.

Moderators: MR.D, Moderators
Meh...I thought beam weapon only needed nulling of texture 2.Snipawolf wrote:Alright, null out
texture2=null; (or anything, as long as it isn't an actual texture)
texture3=null;
texture4=null;
Make sure every texture you don't use (up to 4) is nulled out, due to things like that.
Hey, sorry I meant plasma as a part of mod marchitecture...err forget that...*cough*Saktoth wrote:First, you should clarify what you mean by 'plasma' as a plasma weapon as generally understood by modders means the ballistic projectile that follows an arc shot by stumpies and used in emg's.
What you're using is a beamweapon.
Where did you get the texture from? Is it perfectly square, with equal proportions (If it wasnt, i can imagine it might add a large white area to the missing part of the texture)?