I've been developing a certain map ( i9.tinypic.com/6bdrmls.png ), and decided it would be a 64x64 map.
However, I've run into a number of problems.
- Photoshop won't save the texture map (which is rediculously huge.

- Mother's compiler isn't compatible with .tiff
Now, I've read on these message boards that someone managed to make a 64x64 map, and that someone used a tiff texture map. However, I couldn't find anything in the forums that said anything about how this someone managed to compile the map. Anyone want to enlighten me? >_>
[EDIT]: On a side note, I could use a name for the map too. Everything I've come up with is cheesy.
