!ATTENTION! CEG AND FLYING UNITS ISSUE
Moderator: Moderators
!ATTENTION! CEG AND FLYING UNITS ISSUE
The custom explosion generator options for the water explosion on an air unit over water. NOT THE AIR effect.
I've noticed that before. Since I have trouble reading your sentence there I'll rephrase: A CEG considers an explosion to be a water explosion no matter what its Y position is as long as the XZ position is on water, shooting a plane above a body of water will trigger the same effect as shooting into the water when it should have the same effect as shooting a plane over land.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
He's right. I have CEG for a cannon explosion, with a water plume, dirt explosion (shamelessly ripped from S44 admittedly) and an air explosion. The engine keeps going for the water one when it explodes over water. Mid-air water plumes look kinda wierd.
Also: Is there a way to kill particles when they hit the water's surface?
Also: Is there a way to kill particles when they hit the water's surface?
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- Posts: 854
- Joined: 28 Jan 2005, 18:15