run (whatever) on self-destruct sequence begun
Moderator: Moderators
run (whatever) on self-destruct sequence begun
What the subject says... the ability to have a script automatically run when self-d process has started. A second script would begin if the self-destruct was terminated.
Zoy64 wrote:what happens if you set Self-D and the targeted units runs......into your own base?! And by the time that you tell him to stop Self-D-ing.....
KABOOOM!

So ANYWAY, can someone decribe how this is done with "luacob"? To take a guess, "Luacob" involves LUA, which I can't read, and cob, which I can't write.
I dont think that a suiciding unit should show that it is going to make boom... its just activating a bomb into itself, isnt it? And the 5 or 10 seconds of antecipation are just for the case of you incidentally pressing the self-d button (or so I think). And its even weird that all units can self-d: True that everone should have the ability to eliminate the own units, but isnt it a bit expensive to give all units a bomb to selfdestruction? :)
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
No offense manored... but who are you to tell us what features we want to have in our mods?manored wrote:I dont think that a suiciding unit should show that it is going to make boom... its just activating a bomb into itself, isnt it? And the 5 or 10 seconds of antecipation are just for the case of you incidentally pressing the self-d button (or so I think). And its even weird that all units can self-d: True that everone should have the ability to eliminate the own units, but isnt it a bit expensive to give all units a bomb to selfdestruction? :)
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Why not just have it possible to override the self-d sequence entirely and replace it with your own scripted sequence triggered by ctrl-d. I imagine the majority of mods would maintain the self-d sequence for all units, but I know some mods basically don't allow self-d at all currently, so why force them to use cudgeled work arounds when it should really be replaceable entirely anyways?