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I think this is intended? It looks cool and follows the TA intro.rattle wrote:Arm Com's nano particle effect starts too early and ends too late. Should only show up when it builds and stop when it's not aiming the nano anymore.
damn i hadnt seen that in a long timeZpock wrote:
I think this is intended? It looks cool and follows the TA intro.
http://www.youtube.com/watch?v=iSB-Rk1sYZw.
It wasn't exactly delayed. The particles appear before it finished aiming at the unit/building to shoot nanos at and stops after the torso, arm, etc. are reset. It should aim first and then spam particles. You can still have a delay by scripting one. It just feels better.Zpock wrote:I think this is intended? It looks cool and follows the TA intro.rattle wrote:Arm Com's nano particle effect starts too early and ends too late. Should only show up when it builds and stop when it's not aiming the nano anymore.
http://www.youtube.com/watch?v=iSB-Rk1sYZw.