X360 vs PS3 vs Wii total sales to date (rofloflofl)
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X360 vs PS3 vs Wii total sales to date (rofloflofl)
http://www.vgchartz.com/hwcomps.php
Internet's been deathly slow for the last couple days, I can barely load a single page. I've been working for a couple hours today on this great AA trailer though... Sees the return of an old hero.
Internet's been deathly slow for the last couple days, I can barely load a single page. I've been working for a couple hours today on this great AA trailer though... Sees the return of an old hero.
- SwiftSpear
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It's worth noting that the PS3 has sold faster than the Xbox 360 did after release. The 360 currently has more mass units sold, but most of those sales took place before either Wii or PS3 were released.
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
There's some fuxxing massively interesting graphage right there... You must admit though, the wii's sales figures are IMPRESSIVE, never before in the history of gaming has a console sold so many units so quickly.
[edit]
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
I've found a market trend!
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
There's some fuxxing massively interesting graphage right there... You must admit though, the wii's sales figures are IMPRESSIVE, never before in the history of gaming has a console sold so many units so quickly.
[edit]
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
I've found a market trend!
Although I'm all for market diversity, I'm kinda willing Sony to fail this gen. I don't want to lose too many exclusives to a console I'm likely never going to buy.
There is also a rumour about that Metal Gear Solid 4 might go to the Xbox360, which would be another a huge blow to Sony. Sony is really going to have to produce a big show this E3 as brand loyalty to the Playstation brand won't last forever.
Edit:
@SwiftSpear
It depends on whether Sony can maintain those sales. You also need to take into account that when the Xbox360 was launched the previous gen was still going strong, particularly with the PS2. So the majority of the market (causal gamers) had no reason to upgrade. The real test is going to be the fourth quarter when holidays come and consumers realise that all the new content has moved to the current gen. Then a considerable portion of that market will have to make the decision of either Sony or M$. This will be further compounded when the big titles such as GTAIV and Halo come out.
There is also a rumour about that Metal Gear Solid 4 might go to the Xbox360, which would be another a huge blow to Sony. Sony is really going to have to produce a big show this E3 as brand loyalty to the Playstation brand won't last forever.
Edit:
@SwiftSpear
It depends on whether Sony can maintain those sales. You also need to take into account that when the Xbox360 was launched the previous gen was still going strong, particularly with the PS2. So the majority of the market (causal gamers) had no reason to upgrade. The real test is going to be the fourth quarter when holidays come and consumers realise that all the new content has moved to the current gen. Then a considerable portion of that market will have to make the decision of either Sony or M$. This will be further compounded when the big titles such as GTAIV and Halo come out.
- SwiftSpear
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- Joined: 12 Aug 2005, 09:29
Well, the PS3 currently has virtually no good games, and it has a totally underutilized hardware platform to date. Gaming on the PS3 is only going to get better from here on out, compared to the wii which will struggle to meet the system requirements for most multiplatform games, and the 360, which is already half way through it's lifespan, and won't ever compete with the pure power of the PS3 box, let alone the potential for future device implementation. Not that sony has a great track record for devices, the eye toy, their biggest success, was pretty meh.Relative wrote: It depends on whether Sony can maintain those sales. You also need to take into account that when the Xbox360 was launched the previous gen was still going strong, particularly with the PS2. So the majority of the market (causal gamers) had no reason to upgrade. The real test is going to be the fourth quarter when holidays come and consumers realise that all the new content has move to the current gen. Then a considerable portion of that market will have to make the decision of either Sony or M$. This will be further compounded when the big titles such as GTAIV and Halo come out.
Also, who has an HDTV right now? Now, what will the answer to that question be 2 years down the road?
While it's possible for the console still to fail just based on popularity and trends, natural progression of technology and market interest dictates that in terms of actual product quality the PS3 will be getting better and better, and at a much faster rate than the other consoles.
I don't think consumers can really tell the difference between the PS3 and the Xbox360 in terms of graphic power. Its so marginal, and I can barely tell the difference. Price, games, and features are a far more important factors, and in all those areas Xbox360 is currently superior.SwiftSpear wrote: Well, the PS3 currently has virtually no good games, and it has a totally underutilized hardware platform to date. Gaming on the PS3 is only going to get better from here on out, compared to the wii which will struggle to meet the system requirements for most multiplatform games, and the 360, which is already half way through it's lifespan, and won't ever compete with the pure power of the PS3 box, let alone the potential for future device implementation. Not that sony has a great track record for devices, the eye toy, their biggest success, was pretty meh.
The Wii doesn't need to support the multiplatform games like it had to in the past. The Wii has gone for a very different approach that allows a very different experience and gametypes. As current sales figures stagnated by short supply and high demand suggest this approach is working. All Nintendo has to do is continue to feed good games; it has IMO already won in it's somewhat separate market.
My family has one in our family room, we have had it for about a six months now. I also plan to use my desktop screen for with VGA cables in my room once I get a Xbox360 eventually, but that could be a while off.Also, who has an HDTV right now? Now, what will the answer to that question be 2 years down the road?
Last edited by Relative on 10 Jul 2007, 12:26, edited 1 time in total.
- SwiftSpear
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- Joined: 12 Aug 2005, 09:29
Price: The Price of the PS3 will drop, and will continue to drop
Games: The PS3 hasn't had a chance to get any yet, as time goes on it's library will grow, and towards the end of the generation, it will be the one console that's light years ahead in terms of playing highly graphically advanced games efficiently and effectively.
Features: Once again, it has lots and lots of room for features, they just haven't been implemented yet. Xbox has been around for a year already, it's nearly feature complete, the PS3 is just getting started, and you better believe Sony will steal everything that worked for someone else.
As for consumers being able to tell the difference... well, they don't, Sony tells them the difference. Compared to the difference between the Xbox and the PS2, the gap is still just as wide, and if Microsoft can sell that market you better bet your ass Sony can do it just as well. They might not know what an FPS is, but the consumer market will be damned if they aren't getting the most of them once Sony tells them that you need them to experience the game at 100%.
Games: The PS3 hasn't had a chance to get any yet, as time goes on it's library will grow, and towards the end of the generation, it will be the one console that's light years ahead in terms of playing highly graphically advanced games efficiently and effectively.
Features: Once again, it has lots and lots of room for features, they just haven't been implemented yet. Xbox has been around for a year already, it's nearly feature complete, the PS3 is just getting started, and you better believe Sony will steal everything that worked for someone else.
As for consumers being able to tell the difference... well, they don't, Sony tells them the difference. Compared to the difference between the Xbox and the PS2, the gap is still just as wide, and if Microsoft can sell that market you better bet your ass Sony can do it just as well. They might not know what an FPS is, but the consumer market will be damned if they aren't getting the most of them once Sony tells them that you need them to experience the game at 100%.
- SwiftSpear
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- Joined: 12 Aug 2005, 09:29
Well, the market hasn't killed Sony yet. The PS3 sold the same rate as the PS2 and the 360 have, and that's after Sony made every conceivable mistake with the release of the PS3 initially. If they manage to repair their reputation at all this next E3/market year, then the company and console will be sitting on a pretty damn high platform.Relative wrote:Sony Fanboi!!!!!!Sure all those things are possible, but it might just be too late. We will just have to wait and see where the market goes.
So your argument is essentially "The PS3 sucks so bad it cannot get any worse therefore it will win"? The prime motivator for releasing a game on a platform is not hardware or that mythical "potential" Sony fans keep babbling about, it's profit. There's more profit on a platform with more users. "hardware requirements" is a stupid argument, games are tailored to the platform they are being made for, they aren't developed in a vacuum and then put on the platform that can handle them.SwiftSpear wrote:Well, the PS3 currently has virtually no good games, and it has a totally underutilized hardware platform to date. Gaming on the PS3 is only going to get better from here on out, compared to the wii which will struggle to meet the system requirements for most multiplatform games, and the 360, which is already half way through it's lifespan, and won't ever compete with the pure power of the PS3 box, let alone the potential for future device implementation. Not that sony has a great track record for devices, the eye toy, their biggest success, was pretty meh.
Also, who has an HDTV right now? Now, what will the answer to that question be 2 years down the road?
While it's possible for the console still to fail just based on popularity and trends, natural progression of technology and market interest dictates that in terms of actual product quality the PS3 will be getting better and better, and at a much faster rate than the other consoles.
Right now the PS3 is failing to deliver on the userbase and has nothing in sight that will boost the userbase while the 360 already has a good userbase and the Wii is developing one at a huge rate. With their bigger growth they attract more users which in turn attracts more developers which attracts even more users. Sony has f###ed it up right from the start and by the time they rectify their problems (especially the absurdly high price) they're going to be trailing so far behind in terms of userbase that nothing will be able to save them anymore.
Sony has pissed developers off, has pissed consumers off and now sees how much "loyality" exists in such a world. Right now we're seeing more and more devs realizing that the PS3 won't become a huge thing and jumping ship, in part to avoid Sony's arrogance (they tend to restrict what games get released on their platform, kinda like Nintendo during the NES age) and of course because the other consoles are shaping up to deliver more users to sell games to.
It may be noted that the Nintendo restrictions were virtually required for the American market during the lifetime of the NES. The only way to ensure quality control after a market crash seemed to be bound up in taking it in house, hence the development of a lock-out chip, followed by the granting of limited production licenses to different companies.
Wow, the Wii is nearing the 360 in number of sales...
question, does the 360 chart include replaced units? ie, i bought a 360, it broke, could't repair and got a new one, counts as 2?
Edit: This chart is pretty intresting... where does the huge ps3 sale spike come from?
http://www.vgchartz.com/hwcomps.php?con ... l&weekly=1
it goes from 70 000 to 56 000 and the one week after down to 14 000.

question, does the 360 chart include replaced units? ie, i bought a 360, it broke, could't repair and got a new one, counts as 2?
Edit: This chart is pretty intresting... where does the huge ps3 sale spike come from?
http://www.vgchartz.com/hwcomps.php?con ... l&weekly=1
it goes from 70 000 to 56 000 and the one week after down to 14 000.

Questioning the Wii's horsepower is nonsense. It's an upgraded gamecube. But does anyone care?
Wii has these things going for it:
1) Outrageous sales figures (it will surpass the x360 in a matter of months, despite being available for half the time, and PS3... roflcopter)
2) Must-buy status
3) Novelty
4) Less than 25% of the manufacturing yield is scrapped, so x360 loses
5) Cheap, so PS3 loses
6) Comparatively nonexistend development costs (similar to the already well-known GC, and graphics don't have to be cinematic to be competitive with other games on the system)
Going against it are:
1) "casual" status
2) Far weaker than anything else in terms of raw power
3) Heavy competition
4) Virtually nonexistent online gaming system
The end result though, is the one any game devloper/publisher can see:
1) Larger install base with no signs of slowing
2) Cheap, easy development
3) PS3 is too expensive for most people, and will continue to be for some time
4) Xbox 360 has excessive failure rate
As a result of point #1 alone, Wii is the best system to develop for. How much importance is the size of the install base? Playstation 2. That pretty much ends the argument - an inferior system compared to the GC and especially the original xbox, despite having a similar cost (no $200 difference like today). Despite it being inferior, it had the largest install base because it got to market first. Then it dominated everything else.
Graphics don't matter if you as the developer need to be certain of selling a large number of software units just to break even, due to the rapidly escalating development costs. Wii is therefore the system of choice for developers from this day forward - Cheaper development, less sales needed to turn a profit, larger install base to sell to, easy to develop for, and ripe for the first series of AAA titles.
The proof can be seen in the number of games coming to the Wii by the end of the year (e3 presentation said "100+" I think, or possibly 150, more than doubling its current library), as well as the speed at which major exclusives are being lost... even if sony "doesn't need GTA4"
The novelty factor is fading fast, but it's being quickly replaced with real long-lasting appeal thanks to the lineup of games that actually use the motion sensing to real gameplay benefit, rather than just as a gimmick.
Finally, the fact is, Nintendo is thus far the only company to even turn a profit so far. They had profit at day one. They have all the advertising and R+D money in the world as a result. And as we all know, unless you're Sony, advertising can... well, I don't know how to end that sentence, I just wanted to take another shot at Sony's incompetence this time around.
In short, barring some kind of miracle (a PS3 price drop at this point is seen by a logical customer as being a bad sign rather than an opportunity, although x360 has scored some points with their new partial warranty), Nintendo has enough momentum at this point to just let capitalism and publisher greed take over. Instead they're actively supporting the console with first-party titles of every genre to set the bar, developing new peripherals, and making deals to bring more and more games to their system.
Wii has these things going for it:
1) Outrageous sales figures (it will surpass the x360 in a matter of months, despite being available for half the time, and PS3... roflcopter)
2) Must-buy status
3) Novelty
4) Less than 25% of the manufacturing yield is scrapped, so x360 loses
5) Cheap, so PS3 loses
6) Comparatively nonexistend development costs (similar to the already well-known GC, and graphics don't have to be cinematic to be competitive with other games on the system)
Going against it are:
1) "casual" status
2) Far weaker than anything else in terms of raw power
3) Heavy competition
4) Virtually nonexistent online gaming system
The end result though, is the one any game devloper/publisher can see:
1) Larger install base with no signs of slowing
2) Cheap, easy development
3) PS3 is too expensive for most people, and will continue to be for some time
4) Xbox 360 has excessive failure rate
As a result of point #1 alone, Wii is the best system to develop for. How much importance is the size of the install base? Playstation 2. That pretty much ends the argument - an inferior system compared to the GC and especially the original xbox, despite having a similar cost (no $200 difference like today). Despite it being inferior, it had the largest install base because it got to market first. Then it dominated everything else.
Graphics don't matter if you as the developer need to be certain of selling a large number of software units just to break even, due to the rapidly escalating development costs. Wii is therefore the system of choice for developers from this day forward - Cheaper development, less sales needed to turn a profit, larger install base to sell to, easy to develop for, and ripe for the first series of AAA titles.
The proof can be seen in the number of games coming to the Wii by the end of the year (e3 presentation said "100+" I think, or possibly 150, more than doubling its current library), as well as the speed at which major exclusives are being lost... even if sony "doesn't need GTA4"

The novelty factor is fading fast, but it's being quickly replaced with real long-lasting appeal thanks to the lineup of games that actually use the motion sensing to real gameplay benefit, rather than just as a gimmick.
Finally, the fact is, Nintendo is thus far the only company to even turn a profit so far. They had profit at day one. They have all the advertising and R+D money in the world as a result. And as we all know, unless you're Sony, advertising can... well, I don't know how to end that sentence, I just wanted to take another shot at Sony's incompetence this time around.
In short, barring some kind of miracle (a PS3 price drop at this point is seen by a logical customer as being a bad sign rather than an opportunity, although x360 has scored some points with their new partial warranty), Nintendo has enough momentum at this point to just let capitalism and publisher greed take over. Instead they're actively supporting the console with first-party titles of every genre to set the bar, developing new peripherals, and making deals to bring more and more games to their system.
Last edited by Caydr on 12 Jul 2007, 03:27, edited 2 times in total.
I prefer this one:SwiftSpear wrote:It's worth noting that the PS3 has sold faster than the Xbox 360 did after release. The 360 currently has more mass units sold, but most of those sales took place before either Wii or PS3 were released.
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
There's some fuxxing massively interesting graphage right there... You must admit though, the wii's sales figures are IMPRESSIVE, never before in the history of gaming has a console sold so many units so quickly.
[edit]
http://www.vgchartz.com/hwcomps.php?con ... ll&align=1
I've found a market trend!
http://www.vgchartz.com/hwcomps.php?con ... 1&weekly=1
Now add in the fact that it's been basically sold-out worldwide for 33 weeks.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
I won't take anything away from the Wii. That thing is a market demon. It's quite possible that it could outsell the PS2 still, Nintendo has done an excellent job of selling a fun, cute, must have game console. I'm sure I will eventually get one myself... however, I don't really see the wii as competition in the real game console market per say... It's sort of it's own genera of gaming in itself, so I am presented with the choice between the PS3 and the XB360, If that choice didn't need to be made I'd happily get both, but honestly, I think I'm going to be glad I waited.