hope this is the right forum for this question
I was wondering if anyone knew if there exist yet any sort of opensource procedural texture generation packages (some sort of opensource analogue to .theprodukkt, which is the most wellknown example i suppose). Language is really irrelevant for me; i just care if it exists (or not)
in the worst case, even if someoen knwos if there is some procedural texture generation plugin for i Blender or something, could you help me out? Call it a productive interest/curiousity :)
have i asked this before, btw?
opensource procedural generation package?
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There is one on sourceforge for perlin textures: http://libnoise.sourceforge.net/
What are you making btw? :)
What are you making btw? :)
There are some Java classes for generating textures and terrains here:
http://oddlabs.com/procedurality.php
Description from the site:
http://oddlabs.com/procedurality.php
Description from the site:
The Procedurality engine is a spin-off from the development of Tribal Trouble. Like Tribal Trouble it is written in Java, and some of the tricks it can do has been described in the paper "Realtime Procedural Terrain Generation".
Procedurality is made up of two parts: A set of classes that generate various types of graphics (random noise maps etc.) and a complete image manipulation library that supports color channels, layers with alpha blending and most of the functions and filters you would expect to find in software like GIMP (as well as a few more suited for generating terrain height maps).
Re: opensource procedural generation package?
What do you think all those texture types in Blender ARE?Dragon45 wrote:in the worst case, even if someoen knwos if there is some procedural texture generation plugin for i Blender or something, could you help me out? Call it a productive interest/curiousity :)