i get no colour on maps?
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- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
i get no colour on maps?
Hey guys any idea why in linux the maps are always gray for me?
The units for me are coloured by any map will just be gray?
The units for me are coloured by any map will just be gray?
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- architeuthis
- Posts: 86
- Joined: 15 Dec 2005, 20:47
I have the exact same problem. But...Hey guys any idea why in linux the maps are always gray for me?
The units for me are coloured by any map will just be gray?
...yes, I have an ati card with the open source drivers. I mentioned my problem in a thread from a person with the same problem.You have an ATI card and are using the open source drivers right? What is your distro?
http://spring.clan-sy.com/phpbb/viewtopic.php?t=9996
What info log do you mean exactly?Try posting your infolog to see if and errors occur that could point out the problem? Also, maybe more on your system specs?
I'm guessing you still have an ATI 9250? Well as you said in your post the Official ATI drivers no longer support it. The 9250 is very old, so would I suggest you consider getting a new card. I'm guessing you either have a PCI or AGP slot for your graphics card. If you have a AGP slot then you can get a pretty good card for under £30. However, if you only have PCI slots, its time to get a new computer!
The infolog.txt is should be located in your .spring folder in your home folder. Its basically a log of your last session.
~/.spring/infolog.txt
The infolog.txt is should be located in your .spring folder in your home folder. Its basically a log of your last session.
~/.spring/infolog.txt
- architeuthis
- Posts: 86
- Joined: 15 Dec 2005, 20:47
The infolog.txt didn't gave any valuable information. There's was this message though:
First I thought this bug was related to the ati opensource drivers but since clericvash has an intel card, can it maybe be a spring related bug?
Relative, I know I have an old card
. But it works fine for what I do on my computer. I hope I can just solve this problem without buying a new card.
But as far as I can remember I've been having this message as long as I have been playing spring. Even on windows I had this message.You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
First I thought this bug was related to the ati opensource drivers but since clericvash has an intel card, can it maybe be a spring related bug?
Relative, I know I have an old card

- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
I don't think it is a spring bug, its seems to be more likely the limitations of both of your graphics cards and drivers. My ATI card (9800 pro) is supported by the official drivers, thus I don't suffer from this problem. However, this does occur with the open source drivers.
What we really need is someone who knows what they are talking about though.
Could the shadowmaps be the issue?
What we really need is someone who knows what they are talking about though.

- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
heres my infolog
Annoying as i am sure it used to work fine, the trees are coloured, units are coloured, just the dam maps are gray!Using read-write data directory: /home/liam/.spring/
Using read-only data directory: /media/sda1/Program Files/Spring/
Using read-only data directory: /usr/share/games/spring/
Using read-only data directory: /usr/lib/spring/
Using script GlobalAI test (KAI-0.12.so)
Map: SmallDivide.smf
Mod: "Balanced Annihilation V5.4" from BA54.sd7
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
Number of damage types: 42
Spring 0.74b3
Player joined as 0
rts/System/Platform/Linux/SoLib.cpp:41: SoLib::FindAddress: /usr/lib/spring/AI/Bot-libs/KAI-0.12.so: undefined symbol: IsCInterface
/usr/lib/spring/AI/Bot-libs/KAI-0.12.so has C++ interface
AI has enabled cheating.
GlobalAI1: KAI Metal Class by Krogothe
GlobalAI1: Metal Spots created and saved!
GlobalAI1: Metal Spots Found 24
GlobalAI1: UnitTable loaded in 0.000006s
GlobalAI1: Time Taken to create chokepoints: 0.036519
<> test
User exited
Path cache hits 0 0%
Path cache hits 0 0%
- architeuthis
- Posts: 86
- Joined: 15 Dec 2005, 20:47
- architeuthis
- Posts: 86
- Joined: 15 Dec 2005, 20:47
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05