noenemyreclaim.

noenemyreclaim.

Requests for features in the spring code.

Moderator: Moderators

Post Reply
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

noenemyreclaim.

Post by smoth »

It would be nice if we had a per unit tag that could block enemy attempts at reclamation.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

And another to use reclamation offensively, like a weapon >_>
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

it happens, I have seen con swarms reclaim a defensive structure before... really ugly. I rather cons be cheaper but the ability to suck up everything around them makes them a bit exploitable.
User avatar
Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

in AA1.46 i think it was i vsed a noob on splintered4x4 and reclaimed everything he had with conbots

yeah even his commander
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I thought you were going to set everything to Reclaimable=0 anyway?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

yeah I did but that doesn't mean that tag isn't useful :P
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

I think this can be done with LuaRules.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

It can, but AIs won't know about it until it's too late.
User avatar
jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

It can, but AIs won't know about it until it's too late.
The proper fix for that would be to add a lua binding for AI, not keep adding every possible combination of tags to fbi files.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

not trying to start anything guys, a no is fine to.
User avatar
1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

worst feature ever, how am I going to get 'humilation!' victories where you reclaim your opponent to death with endless waves of decoy coms :(
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

ivory king, don't post about how it could effect your favorite mod. I was requesting it for gundam, that project shouldn't have that crap in it. This is an OPTION because it is a TAG that someone MUST actually put it in their mod.
User avatar
1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

k
Post Reply

Return to “Feature Requests”