Still need help...

Still need help...

Discuss maps & map creation - from concept to execution to the ever elusive release.

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url_00
Posts: 163
Joined: 15 Apr 2007, 22:44

Still need help...

Post by url_00 »

I posted about this a week ago, (Probley a n00b question), and I got SOME help, and then these two guys got TOTALTAY off topic and my question wasn't answered.

So, I'm asking again! :P
I compiled my map, and everything work except the texture map.
It looks sort of pinkish, so can anybody tell me what want wrong?

(all the image sizes seem correct)
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

The most comen cause is renameing your files... have you done that?

If not... did you specify the exact location in mapcon, or just the relative. Cause you have to use teh relative file names. (IE: dont put c://blar/blar/bar.whatever, just bar.whatever)

Otehr than that :|

aGorm
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

is your sunlight color pink?
tinnut
Posts: 67
Joined: 09 Sep 2006, 08:17

Post by tinnut »

This happened to me when I told mapconv to put my output map into a subfolder, ie: something like this:

Code: Select all

mapconv.exe  -i -l -x 650 -n 10 -m metal.bmp -a height.bmp -t terrain.bmp -f features.bmp -c .5 -o subfolder\MyNewMap.smf
When I removed the subfolder name from the command line it worked. That is, the following was OK:

Code: Select all

mapconv.exe  -i -l -x 650 -n 10 -m metal.bmp -a height.bmp -t terrain.bmp -f features.bmp -c .5 -o MyNewMap.smf
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url_00
Posts: 163
Joined: 15 Apr 2007, 22:44

Post by url_00 »

Cool! I was putting it 2 a sub folder... Trying now...
btw, thanks tinhut!
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Just so you know why... its because it it codes in the name of the texture file into the other file, so it would be looking for your texture in a subfolder in your maps folder. Stupid I know...

aGorm
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

That happened to me when I changed the name of the smf and smt files after they were compiled...
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