It would be cool if Units that have gained some Experience (around 2.0 or more) could catapult it in some Ejection Seat out once they are destroyed. Somewhere around on the Ground a little BlackBox could drop and stay for a Minute- till it is collected by another Unit or destroyed..
What do you think ?
Experience Escape
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- Guessmyname
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- Joined: 28 Apr 2005, 21:07
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Something I like better (by virtue of simplicity and the fact that it's already possible) is something I do in AA... or at least, I know for sure I was planning to...
Anyways. Figure what a unit will typically be hit by. This applies only to aircraft or subs really, since there's such a diverse range of weapons that might hit other units. But anyways. You make it so that once they have a little experience they can *just* survive an extra hit by whatever typical weapon. For instance, figure, torpedoes might do 100 damage per hit. Make subs have 290 HP or something. After they've seen a little combat, they're now about 30% (... 25%? 20? Math hates me) stronger, effectively.

Anyways. Figure what a unit will typically be hit by. This applies only to aircraft or subs really, since there's such a diverse range of weapons that might hit other units. But anyways. You make it so that once they have a little experience they can *just* survive an extra hit by whatever typical weapon. For instance, figure, torpedoes might do 100 damage per hit. Make subs have 290 HP or something. After they've seen a little combat, they're now about 30% (... 25%? 20? Math hates me) stronger, effectively.