How is your mod coming along?
Moderator: Moderators
How is your mod coming along?
I wanna know, you don't have to release any special info.
Mine is working fine, and I have three units ingame and am deciding which one to do next. I am making a realistic scale, so, my factories may get even larger than 15 x 15... Yardmaps are a bitch, but that's not a problem, when you see the correct sized tank rolling out of a factory that is correctly sized, then the tank loads up on the transport (which just happens to be correctly sized also!).
Mine is working fine, and I have three units ingame and am deciding which one to do next. I am making a realistic scale, so, my factories may get even larger than 15 x 15... Yardmaps are a bitch, but that's not a problem, when you see the correct sized tank rolling out of a factory that is correctly sized, then the tank loads up on the transport (which just happens to be correctly sized also!).
Mine is going fine, ty:
http://www.youtube.com/watch?v=B8by5C6dJDA
Once it's gonna get released, hopefully somewhere around the year 2050, it's gonna pwns yo mamma! It'll be so good even your boss will be playing it! Chuck Norris will have no choice but to bow before my level 31 thief skill which enable me to grab all those little known models to pass as my own!
http://www.youtube.com/watch?v=B8by5C6dJDA

Once it's gonna get released, hopefully somewhere around the year 2050, it's gonna pwns yo mamma! It'll be so good even your boss will be playing it! Chuck Norris will have no choice but to bow before my level 31 thief skill which enable me to grab all those little known models to pass as my own!
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
@Rattle.
Unforunately, no, the game its based off of had the correct scale, something I've never seen in a game to date. Not to mention, if tanks are 2x2 in size, what are infantry going to be? I can't quite scale down much more... (Especially because I can't make the exit doors bigger, but I tell ya what, it would look retarded to see those tanks coming out with their turret through the roof of the door)
@Zwzsg (I think)
lulz all around
@GMN
Extremely unfortunate
Your open beta was pretty good, I won't have one though, maybe have all of one side as an alpha, then release the full thing as a .5, then release it as 1.0 when I have all the special effects, etc.
Unforunately, no, the game its based off of had the correct scale, something I've never seen in a game to date. Not to mention, if tanks are 2x2 in size, what are infantry going to be? I can't quite scale down much more... (Especially because I can't make the exit doors bigger, but I tell ya what, it would look retarded to see those tanks coming out with their turret through the roof of the door)
@Zwzsg (I think)
lulz all around
@GMN
Extremely unfortunate

Your open beta was pretty good, I won't have one though, maybe have all of one side as an alpha, then release the full thing as a .5, then release it as 1.0 when I have all the special effects, etc.
I cannot model but its not stopping me
my mod sucks compared to yalls, i cant uv map or really model at all.
http://spring.unknown-files.net/file/27 ... ng_Mod_v3/
If you can make some dual weilding trigger happy cowboy folks id be happy to use them.
http://spring.unknown-files.net/file/27 ... ng_Mod_v3/
If you can make some dual weilding trigger happy cowboy folks id be happy to use them.
-
- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25