AAI 0.81 source uploaded to svn
Moderators: hoijui, Moderators
AAI 0.81 source uploaded to svn
I'm not sure if ppl check out svn log, i commited latest AAI version to svn yesterday evening (new source files as well as updated cfg/learning files)
Due to ai interface changes it is not compatible with the latest release version (it will not even compile) - anyone interested may check out svn...
Due to ai interface changes it is not compatible with the latest release version (it will not even compile) - anyone interested may check out svn...
Last edited by submarine on 15 Apr 2007, 22:44, edited 1 time in total.
Code: Select all
AI\Global\AAI\AAIBuilder.cpp:224: error: 'struct AAIUnit' has no member named 'factory'
http://www.osrts.info/~buildbot/spring/ ... /Bot-libs/
theres more stuff to buildbot then spring executables ya know
theres more stuff to buildbot then spring executables ya know

Sub, I have a a static Commander unit in my latest project, and AAI seems to be causing a crash after awhile, with the latest SVN versions. It may be a Spring bug, too, but I have a feeling it's AAI, because it doesn't seem to do this if I run without AAI.
Can you please fix it so that if you have a static Commander (CanMove = 0) it will not issue move commands to the unit? I have a feeling this is causing a memory leak or is otherwise crashing Spring.
Also, the logs do not tell me anything about why AAI might be causing Spring to hang. I just see logs indicating what's been done at the early points, and what build-orders have been issued, but when Spring crashes, I am left with nothing useful. If it's something dumb like AAI trying to access a unit improperly or not seeing a unit respond to an order (like, say, that non-moving Commander) I'd kind've like to know what's going on when it crashes.
Can you please fix it so that if you have a static Commander (CanMove = 0) it will not issue move commands to the unit? I have a feeling this is causing a memory leak or is otherwise crashing Spring.
Also, the logs do not tell me anything about why AAI might be causing Spring to hang. I just see logs indicating what's been done at the early points, and what build-orders have been issued, but when Spring crashes, I am left with nothing useful. If it's something dumb like AAI trying to access a unit improperly or not seeing a unit respond to an order (like, say, that non-moving Commander) I'd kind've like to know what's going on when it crashes.