Hi,i wanted to offer a mod design based on the game Commander Z.
the basics are:
Factories can only be built on specific locations on the map.
Factories cannot be assisted.
There are no resources.
The mod should be about microing and managing ur atmy movment and structure.U have a limited amount of factories to build so each unit is crucial and each factory and the type of factory u decide to build on each of ur spots is crucial.
By the way,if its possible to make maps with existing factories that u only need to capture.it would be even better.
If anyone is interested id be happy to help in any way possible but i have no modding skills..i can work on balance and i can test gameplay.
Obviously no modeling or texturing is needed.
Commander Z
Moderator: Moderators
Indeed, play Kernel Panic!
- Factories can only be built on specific locations on the map: Check... That's exactly how Kernel Panic works.
- Factories cannot be assisted: Check... That's exactly how Kernel Panic works.
- There are no ressources: Check... That's exactly how Kernel Panic works.
- The mod should be about microing and managing your army movement: Check... That's exactly how Kernel Panic works.
- You have a limited amount of factories to build so each unit is crucial: Check... That's exactly how Kernel Panic works.
The look may not be like Z, but the gameplay is just like what you described.
- Factories can only be built on specific locations on the map: Check... That's exactly how Kernel Panic works.
- Factories cannot be assisted: Check... That's exactly how Kernel Panic works.
- There are no ressources: Check... That's exactly how Kernel Panic works.
- The mod should be about microing and managing your army movement: Check... That's exactly how Kernel Panic works.
- You have a limited amount of factories to build so each unit is crucial: Check... That's exactly how Kernel Panic works.
The look may not be like Z, but the gameplay is just like what you described.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24