TA had AI profiles and ai-only units, but Spring is much better in that respect I agree.
Oh, two more things!
Spring is open source, meaning it can constantly be improved (TA can't, engine-wise)
Group AIs
My first mod
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- Guessmyname
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- Joined: 28 Apr 2005, 21:07
I think it would better to say Contain large amounts of stolen content (they usually fail big time wether or not, if it adds cool/lame stuff) but there still mods, may I just add.smoth wrote:I vied to have non-ta varients called "game packages" however, I was dismissed with little attention to the idea. In my mind TA based mods are just that... mods of stolen content and they are just that... mods. Things that would classify as a TC in TA should be counted as their own game in the spring engine but this community doesn't like that notion.
However EE, Gundam, and a few other things, could be considered mega mods, or proberly more accurate, total conversions
Total Conversions? Are we converting base content for the Spring engine? There is no base content for the Spring engine.Abokasee wrote:I think it would better to say Contain large amounts of stolen content (they usually fail big time wether or not, if it adds cool/lame stuff) but there still mods, may I just add.smoth wrote:I vied to have non-ta varients called "game packages" however, I was dismissed with little attention to the idea. In my mind TA based mods are just that... mods of stolen content and they are just that... mods. Things that would classify as a TC in TA should be counted as their own game in the spring engine but this community doesn't like that notion.
However EE, Gundam, and a few other things, could be considered mega mods, or proberly more accurate, total conversions
Aahhhhnnt! Wrong, nope! What the fuck are they converting!? We don't start with shit, we just make it. The logic in that is made of phail.Abokasee wrote:I think it would better to say Contain large amounts of stolen content (they usually fail big time wether or not, if it adds cool/lame stuff) but there still mods, may I just add.smoth wrote:I vied to have non-ta varients called "game packages" however, I was dismissed with little attention to the idea. In my mind TA based mods are just that... mods of stolen content and they are just that... mods. Things that would classify as a TC in TA should be counted as their own game in the spring engine but this community doesn't like that notion.
However EE, Gundam, and a few other things, could be considered mega mods, or proberly more accurate, total conversions
Wiki! wrote: A total conversion is a mod of an existing game that (usually) replaces almost all of the artistic assets in the original game, and sometimes core aspects of gameplay, such as a First Person Shooter interface. Many games provide players with the ability to edit the game's many elements, for example levels, sounds, enemies or weapons. Most modifications are limited in scope, resulting in a partial conversion. Total conversions are much less common, mainly due to the large amount of development and man-time needed to bring a whole project together. Often the goal of a group that sets out to create a total conversion is to sell their end product, which necessitates the need to replace the original content to avoid copyright infringement.