I completly agree and every word you said it's damn true.AF wrote:Fnordia threw this site togetehr quickly, after whcih we came, and we had divided opinions over what should be done, ltitle was done at all few if nto any suggestions where made.
You're forgetting several things. I cand raw those logos very quickly, they're easier to remember and they have a coherent theme. Neuralizes do not, whatsmore a flower in the word spring doesnt envisage what spring is about.
Secondly your all thinking in the spring == TA mindset again. Spring wasnt about rebirth, it just used TA's content because the SY's have never admitted to having artistic flair strong enough to make a mod from scratch.
ignore the dividedness of the community and just go ahead and do it anyways, whatever you make is gonna be better than what we have now, and the people who wotn like it will make a hell of a fuss over it.
As for neuralizes designs, go make him work some mroe on them and come up with a coherent theme of logos artwork site designs game GUI's that all fit together and present it, otherwise your getting just as far as you would posting a random screenshot while destroying whatever progress gets made..
Dont turn this into another popularity contest.
moth3r you seem to ahve an idea as to where you're going, I suggest you follow ti before parts fo the community try to crush you.
TA Spring - New logo & Site design, updated again!
Moderator: Moderators
It is a deal.. If they accept and then i will have a logo spare becouse of so many variants :) To me the best one is that i m using on website header and than one from first row.. Commander is to defined at this time i think to serve as real logo for spring.AF wrote:And if I see these people kicking you down and you try to give up because of it I'll kick you into line, the last thing we need is to reach the 2 year mark and still have the same logo and design.
And if ultimately you finish and the SY's reject it, I'll take it for darkstars ^^
OK, so, we wont turn this into a popularity contest, but is there any harm in other people putting forward there ideas?? Surly you can't be sugesting that, just because he's made a move to do somthing, we should all stop what we were doing and let him do his?
(BTW, I have nothing against Moth3r befor you say anything, I was staing an opinon I didn't like the design. However... I admit that maybe that can't be taken into consideration unless I produce somthing, so I'll go finish one of mine.)
aGorm
(BTW, I have nothing against Moth3r befor you say anything, I was staing an opinon I didn't like the design. However... I admit that maybe that can't be taken into consideration unless I produce somthing, so I'll go finish one of mine.)
aGorm
-
- Posts: 264
- Joined: 03 Sep 2005, 04:28
i like the spring logo as it is.. not to burst anyones bubble or anything..
but on an artistic note.. the suggested logo's to me all look far too complex i would be happier with a much more simplistic logo myself
but what it all boils down to is.. im afraid i dislike these knew logos and prefer the the pointy sun with spring written underneath
but on an artistic note.. the suggested logo's to me all look far too complex i would be happier with a much more simplistic logo myself
but what it all boils down to is.. im afraid i dislike these knew logos and prefer the the pointy sun with spring written underneath
I think that there needs to be some definition about what, exactly, Spring is.
As I understand it, Spring is an engine that can in effect run many different games. Just because the TA-style games are what's current does not mean that it is what Spring will always be about.
In which case I submit that a tree with many branches is the perfect logo for Spring. The tree symbolizes growth and the season, and a multitude of branches represents the many mods (games) that can be played with the engine.
Doesn't this make sense?
Here's a rough sample of what I mean:

A bit crude, but I think you get the idea of the design I have in mind.
As I understand it, Spring is an engine that can in effect run many different games. Just because the TA-style games are what's current does not mean that it is what Spring will always be about.
In which case I submit that a tree with many branches is the perfect logo for Spring. The tree symbolizes growth and the season, and a multitude of branches represents the many mods (games) that can be played with the engine.
Doesn't this make sense?

Here's a rough sample of what I mean:

A bit crude, but I think you get the idea of the design I have in mind.
too gay? Spring is badass regardless of its logo. And once more, Spring is not Total Annihilation, Spring runs Total Annihilation.... as well as other, radically non-TA things, like AATA, WD, Nanoblobs, SWS...
I actually like Corbeau's design, even if it is partially for the humor of having such a logo for a wargaming engine (like Spring's current Rising Sun).
I actually like Corbeau's design, even if it is partially for the humor of having such a logo for a wargaming engine (like Spring's current Rising Sun).
Did i say Total Annihilation? I said total annihilation without capitals so it's not name of the game,it is just representation the feel of playing Spring RTS. This thread is all visual identity so i can say plant is too gay for logo. "Regardless of logo" that you can say in another thread wich is not dealing with the issues mentioned here.FizWizz wrote:too gay? Spring is badass regardless of its logo. And once more, Spring is not Total Annihilation, Spring runs Total Annihilation.... as well as other, radically non-TA things, like AATA, WD, Nanoblobs, SWS...
I actually like Corbeau's design, even if it is partially for the humor of having such a logo for a wargaming engine (like Spring's current Rising Sun).
I was reading all materials concerning Supreme Commander.. it is all about war and RTS.. i did not read much about plants and such. I did not see any humor too. They are serious game coders and dont kids how like playing with plants and cars etc.
Soon i will post another thread from one forum wich is dealing only with design.
I disagree in so many parts.moth3r wrote:I completly agree and every word you said it's damn true.AF wrote:Fnordia threw this site togetehr quickly, after whcih we came, and we had divided opinions over what should be done, ltitle was done at all few if nto any suggestions where made.
You're forgetting several things. I cand raw those logos very quickly, they're easier to remember and they have a coherent theme. Neuralizes do not, whatsmore a flower in the word spring doesnt envisage what spring is about.
Secondly your all thinking in the spring == TA mindset again. Spring wasnt about rebirth, it just used TA's content because the SY's have never admitted to having artistic flair strong enough to make a mod from scratch.
ignore the dividedness of the community and just go ahead and do it anyways, whatever you make is gonna be better than what we have now, and the people who wotn like it will make a hell of a fuss over it.
As for neuralizes designs, go make him work some mroe on them and come up with a coherent theme of logos artwork site designs game GUI's that all fit together and present it, otherwise your getting just as far as you would posting a random screenshot while destroying whatever progress gets made..
Dont turn this into another popularity contest.
moth3r you seem to ahve an idea as to where you're going, I suggest you follow ti before parts fo the community try to crush you.
Spring is about spring, the season aswell, hence the flower.
It has beautifull landscapes (thanks to some mappers), and the nature in them looks gorgeos most of the times.
Landscapes are aswell integrated.
Neuralize's logos, implement kbots in parts of them, kbots we all know and recognize.
I dont see the spring in any of those logos porposed by this moth3r, while i do recongnize the spring in the others inmediatly.
There is a mech in this logos... .. whose game mech is that? never seen it in spring.
You are rigth into not making your work a popularity contest.
You really need some art/design classes.moth3r wrote:Is Spring bonsai game or engine for TA? I see now that many of you lost your compass and now you are pointing in wrong direction. Flowers and plants seem to gay for me. I rather go to somethin that represenst true total annihilation.
Seems you dont have spring in you, go get it!.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
A) I really still don't feel that the raising sun logo is that bad. It suits the engine.
B) That being said, this site DESPERATELY needs a redesign. Something that can properly handle forum stretching and larger monitor size ratios would be really really awesome. We're crushing this site into a 800 pixle box and the forum is rebelling whenever an image is posted.
B) That being said, this site DESPERATELY needs a redesign. Something that can properly handle forum stretching and larger monitor size ratios would be really really awesome. We're crushing this site into a 800 pixle box and the forum is rebelling whenever an image is posted.
I actually agree that the current logo is fine. But I also think that it could be better, hence my participation in this thread.
Moth3r, I think you've missed my original point. Spring itself entails no distruction. It's the mods that do that. The engine itself is a place for creative growth in gaming, which I think fits quite well with the name and the logo I proposed.
Moth3r, I think you've missed my original point. Spring itself entails no distruction. It's the mods that do that. The engine itself is a place for creative growth in gaming, which I think fits quite well with the name and the logo I proposed.
I suppose the site could use a do-over, but i dont want it turned into some fancy flash site with lots of gimmicks and roll-over buttons and such. Some people are on dial up here.
Simple but functional is better than complex. Many sites us simple design. Ever heard of this one?
Simple but functional is better than complex. Many sites us simple design. Ever heard of this one?
- FoeOfTheBee
- Posts: 557
- Joined: 12 May 2005, 18:26
I like the juxtaposition between flowers, trees, etc. and an all-out-war game. It's funny. Obviously doesn't represent the brand, but that's part of the fun of a non-commercial project.moth3r wrote:Is Spring bonsai game or engine for TA? I see now that many of you lost your compass and now you are pointing in wrong direction. Flowers and plants seem to gay for me. I rather go to somethin that represenst true total annihilation.
I like the designs so far though. Simple, clean design sense.
You obviously think on your own page design. Your page kid, talks about your skills so much i can't take your comment serious. It is very sad.Das Bruce wrote:You're designs so far sucked, learn and improve upon them.
http://dasbruce.darkstars.co.uk/
No offence taken Corbeau but from when u design logos in raster programs as Photoshop etc? It looks to me problematic from estetical resons (it looks literaly as spread out shit) and technical (u can't putt it on darker background beacuse i m seeing obvious cutting problems) And dont use cut copy paste.. this tree is not your draw.. and drawings are not logos.Corbeau wrote:I think that there needs to be some definition about what, exactly, Spring is.
As I understand it, Spring is an engine that can in effect run many different games. Just because the TA-style games are what's current does not mean that it is what Spring will always be about.
In which case I submit that a tree with many branches is the perfect logo for Spring. The tree symbolizes growth and the season, and a multitude of branches represents the many mods (games) that can be played with the engine.
Doesn't this make sense?
Here's a rough sample of what I mean:
A bit crude, but I think you get the idea of the design I have in mind.
I am pro but i will be very glad to see something more profesional than my logo. If does it happen i will then myself propose that logotype to community. But i can propose something that kids made playing with photoshop and filters. In design we don't do that.. It's called pulp.
So when you have to post, post something good.. logo has to be vector art nothing less. It must be applicable on all sorts of medias. small & big sizes.. sometimes it means only one color and without any gradients too. So when you have these things in mind than post otherwise don't spam. For Spring sake!
Couple things. First, I'm not really sure what you're trying to say beyond that you don't like what I put up. I hope you can communicate better with your clients. Second, that was something I threw up in about three minutes to get the feel of the design across. It's not supposed to be perfect, or even professional.
You also have not addressed my point at all, which makes your posts much more spam-like than mine. I had some respect for your work in the original post, though it seems a bit cookie-cutter (especially the 3rd one). You've managed to reverse that nicely with your attitude and lack of communication ability in the last page or so.
No offense, of course.
You also have not addressed my point at all, which makes your posts much more spam-like than mine. I had some respect for your work in the original post, though it seems a bit cookie-cutter (especially the 3rd one). You've managed to reverse that nicely with your attitude and lack of communication ability in the last page or so.
No offense, of course.