cordoom by 3dmodeler
[10/23/2009 12:31:20 AM] 3dmodeler updated model 3dmodeler's cordoom
admin: NewUser
sharpshooter by KingRaptor
[10/23/2009 12:31:40 AM] KingRaptor updated model KingRaptor's sharpshooter
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
stratbombers by KingRaptor
[10/23/2009 12:32:56 AM] KingRaptor updated model KingRaptor's stratbombers
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
DGBuggy by LordMuffe
[10/23/2009 12:33:10 AM] LordMuffe updated model LordMuffe's DGBuggy
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
DGMediumTank by LordMuffe
[10/23/2009 12:33:25 AM] LordMuffe updated model LordMuffe's DGMediumTank
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
DGMissileTank by LordMuffe
[10/23/2009 12:33:40 AM] LordMuffe updated model LordMuffe's DGMissileTank
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
LightWalker by LordMuffe
[10/23/2009 12:33:55 AM] LordMuffe updated model LordMuffe's LightWalker
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
MetalExtractor by LordMuffe
[10/23/2009 12:34:11 AM] LordMuffe updated model LordMuffe's MetalExtractor
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
f-1 by maackey
[10/23/2009 12:34:27 AM] maackey added model maackey's f-1
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
fus by maackey
[10/23/2009 12:34:43 AM] maackey updated model maackey's fus
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
m-7 by maackey
[10/23/2009 12:34:59 AM] maackey added model maackey's m-7
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
m-8 by maackey
[10/23/2009 12:35:14 AM] maackey added model maackey's m-8
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
misc by maackey
[10/23/2009 12:35:31 AM] maackey updated model maackey's misc
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
shield by maackey
[10/23/2009 12:35:47 AM] maackey added model maackey's shield
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
vawt by maackey
[10/23/2009 12:36:03 AM] maackey added model maackey's vawt
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
windmill by maackey
[10/23/2009 12:36:19 AM] maackey added model maackey's windmill
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee