legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz? - Page 4

legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

Moderator: Moderators

accept this ?(multi answer allowed)

at school someone copy your answers and you are kicked:0/20
5
9%
one use your name/picture/work for any you dislike/dontknow
4
7%
the devil disguis in you and getout after lot of bad
9
16%
one copy you and gain milliards$ and not remind you
4
7%
benladen talk about you at CNN or MTV at 20h00
9
16%
the new comic crapy"the ugly"is your clone
8
15%
the ben laden son want marry you
16
29%
 
Total votes: 55

User avatar
clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by clericvash »

To the guy being a c..k in this topic.

You think all this stuff is illegal and you talk about windows and microsoft and crap, look at http://www.winehq.com, they implement using windows executables on linux, are they doing illegal stuff to? MORON.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by lurker »

Don't be so mean to emmanuel. He tries. :cry:
User avatar
clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by clericvash »

He tries to annoy us, everyone keeps explaining and he comes out with more crap, moderator please just lock this stupid post, it serves no purpose but to annoy us all.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by lurker »

Okay, enough of the backseat moderation and insults.
User avatar
Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Michilus_nimbus »

Stubbornness is no reason to close a thread, afaik.
Either way, the man is worried about Spring's future. He may not have the best of ideas, and he can be really annoying sometimes, but I don't think he means to harm anyone.
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by KDR_11k »

Michilus_nimbus wrote:Stubbornness is no reason to close a thread, afaik.
It can be, if it means the discussion is running in circles or not moving at all despite new arguments being added, that means the thread is pointless and can be locked.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by emmanuel »

Michilus_nimbus wrote: So, besides cob and 3do,
what else do you think is illegal in the engine ??
i dont know any bit of this engine...i just know what is related in this forum...that use exclusively&mandatory ".cob"and the installer is another problem maybe...
clericvash wrote:To the guy being a c..k in this topic.
You think all this stuff is illegal and you talk about windows and microsoft and crap, look at http://www.winehq.com, they implement using windows executables on linux, are they doing illegal stuff to? MORON.
is .exe is exclusively&mandatory for linux ??
linux is compatible with ".exe" but if linux need mandatory ".exe " then maybe they had a problem legal ???
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by SwiftSpear »

Cob is a scripting language... the contents of Cob can be copywrit, but because the developer freely released the language and provided documentation the language itself can't be copywrit, the methods of compilation, once again, can be copywrit, but we don't use the same method TA did, SJ rewrote that completely.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by emmanuel »

maybe is out of legal,
maybe for anyone excepting me its out of moral...
BUT(again):
spring is a RTS engine : ok?
total ANIHILATION is a WARgame : OK?
.cob is only unsed in ta:k ta :OK ?
TA is rated 12+/13+ and need to be rated 18+ :ok ? (1milliard user -emotional people)
WAR is not mandatory for be a RTS :ok ?
so RTS is RATED evryone 0+ : ok ? (6milliards user )

if anything link spring RTS engine to WAR ...: what ?

when a pope(catholic christian) is elised :that need a barister of the "devil" :his rules is to have the sens of inquiry for found the badness of the goodest :
none is perfect but someone are worst and someone are better,
all are judged halfy for results halfy for objectives;
"the hell is made with good wishs"(french sentence)
Last edited by emmanuel on 17 Jan 2008, 18:53, edited 1 time in total.
User avatar
Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Michilus_nimbus »

maybe for anyone excepting me its out of moral...
But why? We aren't harming anyone, you know.
Also, the rest of your post doesn't seem to make any sense...
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by emmanuel »

Michilus_nimbus wrote:
maybe for anyone excepting me its out of moral...
But why? We aren't harming anyone, you know.
Also, the rest of your post doesn't seem to make any sense...
the spring engine is born from ta ?
but the kinDs are not owned by parentals !
maybe you harm not anyone but anything and the thing is spring itself with all his fans ...
a fan want the child of ta get mature/autonomus and cut the last link/ombilical,
remind the movie "l'├â┬®p├â┬®e mobile autonome" :that have no relation with this toppic !
The file titled "spring_0.76b1.exe" has caused the following error: Virus "Oversized.Zip" was detected.
User avatar
Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Michilus_nimbus »

I still don't understand why it would be morally wrong to use cob. Who the hell cares? You're probably the only person in the universe who cares.

If you're really concerned, find the guy who wrote cob, and ask him (or better yet, let us ask it) if he cares. If he says something like "Hey guys, please stop using my arcane scripting language I half forgot. I don't like you using it", well, then he's morally wrong, not us.
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by SwiftSpear »

Cob is outdated... but it's also well known here. One of the goals of the CE engine was to replace the COB system entirely, but it was also going to implement a system that would basically also allow custom scripting environments, so COB would still be usable, just not default. Spring will use COB as long as the majority of our mods utilize it, since a switch at this point will just mean endless unnecessary work for no reason, and a modular system like the one theorized for CE would be unfeasible in the near future of spring.

That being said, I agree, once again, COB is outdated. I won't promise it will be around forever being used by this engine, but for now it is, and we don't currently have any plans to change that. There are much bigger issues. For now COB works, that's all an OS project can ever ask for.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Peet »

SwiftSpear wrote:Cob is outdated.
C++ is 25 years old.
Jonanin
Posts: 107
Joined: 13 Jan 2008, 21:34

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Jonanin »

Peet wrote:
SwiftSpear wrote:Cob is outdated.
C++ is 25 years old.
There is a big difference between those two. C++ would only become outdated if the libraries for it became outdated. Since the language sports all the features everyone could ever possibly need (and that's why some people prefer C, but that's a whole debate itself), there is no reason to make a new one (that isn't entirely true: see the D language). Cob, the language, however, does lack features that Lua has. Not to mention Lua has a huge community and active development behind it and is very easy to implement into games.

I think the switch to Lua would be a great choice. Of course, it doesn't come without obstacles, as already stated.
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Das Bruce »

How did the pope get involved. :|
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by SwiftSpear »

Peet wrote:
SwiftSpear wrote:Cob is outdated.
C++ is 25 years old.
C++ is somewhat outdated, that's why we see so much development in newer languages... of course, backend stuff is still often done with C++ for performance reasons, but it's not as global a language as it once was.

Anyways, I wasn't calling cob outdated because it's old. It's just bad, other scripting languages are much better for various reasons.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by smoth »

*serious smoth*
most places are looking for .net or java devs these days.. C++ is outdated in the world of application development because a better set of languages has supplanted it.

cob will run faster then lua. This has already been discussed, I lol at the "we have to get away from cob" camp.


*end serious smoth*
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by jcnossen »

cob will run faster then lua. This has already been discussed, I lol at the "we have to get away from cob" camp.
In theory it can run faster because of its more static nature, but it might not be faster in spring. It was never compared, lua is very well optimized, and COB doesn't seem to optimized with std::vector<>s being passed around IIRC.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: legal"spring_0.76b1.exe"licence VS cavedog(tm)&futurGAMEz?

Post by Forboding Angel »

so... how did the pope get involved?

Oh SHI-!!! THE POPE PLAYS BA!!!
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