need an install help !!! - Page 3

need an install help !!!

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

Alantai Firestar wrote:forget 0.50 and 0.51, instead go with 0.6B1.

I aint a clue whats happening here, unless your not doing things as you should with the return to start game thing...

Try it out on a different map using a mod, such as SWTA or World Domination.
i dowloaded world domination4.0 and his maps but where must i put it ?
in mod folder?
so map in map folder i supos but this .ufo map and map folder hav .pe .pe2 and .sd7
is a old ver wd4.0 ?
must i dw another or swta ?
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Try zwzsg latest OTA.

Dont try anymore old stuff again.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

hey !
i quote you !
look up you say to me that i use world domination !!!
and now you said is old stuff ?
old after two day???
i don t understand you
and how use the mods ?
no specials interfaces? or parmeters?
and about my new unit can i use it ?
and is low poly is request for nolag?
(i see 30fps when 0 unit glp...)
how is fps with a 1ghz?
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

What language do you speak and do you know anyone who knows better english.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

no
i know nobody(except my father mother and dogs and none speak english)
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

used it : Install_OTA_Evolva_alt_BP.exe
and spring.exe server : yes ,random ennemy , mars, enter, b:unit=0 part =0
....ohhh ! ca-si-mirrrrrrrrrr : coin-coin-coinnnn(french tv)
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

ooh you're french.

Wouldnt you have better luck with google translator?
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

not trust with luck
i tryed install tool bar said in this post but can t work
you understand nothing at me?
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Je comprende petit

I understand litle french too.

http://www.google.fr

Outils Linguistiques
tradiure, francais a anglais.

S'il est trop, vous pouvez toujours saisir français
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

hey what your talk ?
it s bad french so!!!
man say i speak a bit or bad : little is for a size
and the end is by the translator i presum
that say nothing corectly i must search the sense of this for understand
all people know that translator are wrong and not trustly
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i corect it !


Outils Linguistiques :ok
tradiure, francais a anglais. : traduire le francais en anglais/ traduction franco-anglaise

S'il est trop, vous pouvez toujours saisir français :???(if it s too much, you can always grab french)??? : i supose : if it s so much dificult you can so write /copy/paste (in/on/to) french
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Alors, j'essaierai d'aider en français :-).
Faites un petit sommaire de tous que tu as fait.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

excelent!
j ai telecharger a l adresse principale v60b1
j install apres avoir suprimer les anciennes version
je clique spring.exe
je dit oui a etre serveur
je choisi le script randomennemi
une carte mars
je suis alors devant la carte vide ou je suis libre d explorer et si je fait b y as frame0 unit 0
si je fait enter y as say:
si je quitte modifie iukey .txt (y as deja marquer //key"t"chat et key enter chat) donc j inverse (key"t"chat //key enter chat)
ben ca change pas sauf que t ca fait bien say: et enter rien
si je choisi d autre map ou d autre script pareil ca change rien
voila
en attendant je modifie les .3do que je recolte partout (mais je garde les .bos{ou .cob})
et j aimerais bien savoir si pour spring y faut des unitees detaillee ou low poly !!!!
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Oh thank god soemone who can speak french and knows what they're doing.

good luck!
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

thanks
but luck hav nothink to do in informatic (except random)


j oubliais j ai essayer de mettre des maps .ufo ca fonctionne pas
et j ai aussitelecharger world domination mais l install est automatiq seulement je vois pas de diferenc et je sais pas si il faut des parametres pour changer de mod
User avatar
Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

As-tu supprim├â┬® la r├â┬®pertoire de spring avant d'installer 0.60?
Est-ce que tu as essay├â┬® une autre script que random ennemies?

Est-ce que tu peux faire un screenshot de ton r├â┬®pertoire de spring?
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

euh en fait je me rend compte que c est la premiere fois que j essaye de faire la commande dir/p/s sous windows dans executer et que ca fonctionne pas
comment faut faire pour imprimer l arborescence en texte j ai pas envie de faire un jpg et on veras pas les fichiers dans les repertoires
je suis encore debutant au bout de 20 ans d informatique (un moron isn t?)
User avatar
Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

http://www.fileuniverse.com/?p=showitem&ID=1267

Met ce fichier dans ta r├â┬®pertoire de spring et clique deux fois. Puis, met emmanuel.txt (qui est dans la meme r├â┬®pertoire qu' emmanuel.bat) ici.
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

ben je ne comprend pas pourquoi ca fonctionne pas quand je fais demarrer/executer dir/p/s


Le volume dans le lecteur C n'a pas de nom
Le num├óÔé¼┼íro de s├óÔé¼┼írie du volume est 3F53-1BDB

R├óÔé¼┼ípertoire de C:\Program Files\TASpring

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
SPRING EXE 2 637 824 29/07/05 1:35 spring.exe
BAGGE FNT 1 217 580 05/05/05 21:19 bagge.fnt
HPIUTIL DLL 95 232 05/05/05 21:19 HPIUtil.dll
LUXI TTF 67 548 05/05/05 21:19 Luxi.ttf
SELECT~1 EXE 225 280 28/05/05 21:12 SelectionEditor.exe
SELECT~1 TXT 378 05/05/05 21:19 selectkeys.txt
UIKEYS TXT 991 01/08/05 11:57 uikeys.txt
SETTINGS EXE 163 840 26/07/05 23:53 settings.exe
ZLIBWAPI DLL 72 704 07/10/04 12:50 zlibwapi.dll
7ZXA DLL 163 840 28/06/05 20:22 7zxa.dll
CRASHRPT DLL 140 288 10/07/05 14:51 CrashRpt.dll
DBGHELP DLL 764 928 05/05/05 21:19 dbghelp.dll
PALETTE PAL 1 024 05/05/05 21:19 PALETTE.PAL
SPAWN TXT 252 13/06/05 16:56 spawn.txt
BITMAPS <REP> 31/07/05 6:14 bitmaps
SHADERS <REP> 31/07/05 6:14 shaders
AIDLL <REP> 31/07/05 6:14 aidll
CLIENT~1 DLL 32 768 29/07/05 2:28 ClientControls.dll
SPRING~1 EXE 315 392 29/07/05 2:29 SpringClient.exe
UNITSYNC DLL 290 816 28/07/05 23:36 unitsync.dll
MAPS <REP> 31/07/05 6:14 maps
BASE <REP> 31/07/05 6:14 base
MODS <REP> 31/07/05 6:14 mods
TASPRI~1 URL 53 31/07/05 6:14 TA Spring.url
DOCS <REP> 31/07/05 6:14 docs
UNINST EXE 50 716 31/07/05 6:14 uninst.exe
ARCHIV~1 TXT 3 419 03/08/05 21:38 archivecache.txt
EXT TXT 1 835 03/08/05 21:38 ext.txt
INFOLOG TXT 99 03/08/05 21:39 infolog.txt
DEMOS <REP> 31/07/05 6:15 demos
VIDEO0 AVI 0 01/08/05 11:59 video0.avi
TEST SSF 4 607 758 01/08/05 12:01 Test.ssf
SCREEN~1 JPG 26 549 01/08/05 12:01 screen000.jpg
SCREEN~2 JPG 26 556 01/08/05 12:01 screen001.jpg
SCREEN~3 JPG 86 317 01/08/05 12:01 screen002.jpg
SCREEN~4 JPG 94 169 02/08/05 3:52 screen003.jpg
EMMANUEL BAT 30 05/08/05 11:10 emmanuel.bat
EMMANUEL TXT 0 05/08/05 11:12 emmanuel.txt
30 fichier(s) 11 088 186 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\aidll

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
CENTRA~1 DLL 143 360 26/07/05 23:52 centralbuild.dll
MMHAND~1 DLL 69 632 26/07/05 23:53 mmhandler.dll
SIMPLE~1 DLL 86 016 26/07/05 23:53 SimpleForm.dll
GLOBALAI <REP> 31/07/05 6:14 globalai
3 fichier(s) 299 008 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\aidll\globalai

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
TEST DLL 65 536 28/07/05 21:18 test.dll
1 fichier(s) 65 536 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\base

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
TATEXT~1 SDZ 1 211 010 24/07/05 21:59 tatextures.sdz
TACONT~1 SDZ 7 421 638 24/07/05 21:58 tacontent.sdz
EVOLVA~1 SD7 367 053 01/08/05 19:01 Evolva_models.sd7
OTA_DATA SD7 1 745 413 02/08/05 12:10 OTA_data.sd7
UTASP_~1 SD7 1 664 060 01/08/05 22:09 UTASP_UnitPics.sd7
5 fichier(s) 12 409 174 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\bitmaps

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
ARM1 GIF 361 05/05/05 21:26 arm1.gif
CORE1 GIF 1 215 05/05/05 21:26 core1.gif
SPECTA~1 GIF 845 05/05/05 21:27 spectator.GIF
ARMSILO1 BMP 12 342 05/05/05 21:26 armsilo1.bmp
BARK BMP 196 662 05/05/05 21:26 Bark.bmp
BIRCH1 BMP 98 358 05/05/05 21:26 birch1.bmp
BIRCH2 BMP 98 358 05/05/05 21:26 birch2.bmp
BIRCH3 BMP 196 662 05/05/05 21:26 birch3.bmp
BLEAF BMP 24 630 05/05/05 21:26 bleaf.bmp
BUSKE BMP 196 662 05/05/05 21:26 buske.bmp
BUSKE2 BMP 196 662 05/05/05 21:26 buske2.bmp
BUTTON BMP 3 126 05/05/05 21:26 button.bmp
CDET BMP 49 206 05/05/05 21:26 cdet.bmp
CHECK BMP 822 05/05/05 21:26 check.bmp
CLOUDD~1 BMP 196 662 05/05/05 21:26 clouddetail.bmp
CRATER BMP 12 342 05/05/05 21:26 crater.bmp
CURSOR BMP 1 590 05/05/05 21:26 cursor.bmp
DETAIL~1 BMP 196 662 05/05/05 21:26 detailtex.bmp
DETAIL~2 BMP 263 222 05/05/05 21:26 detailtex2.bmp
EMPTYB~1 BMP 12 342 05/05/05 21:26 emptyBuildPane.bmp
EXPLO BMP 49 206 05/05/05 21:26 explo.bmp
FLARE BMP 98 360 05/05/05 21:27 flare.bmp
GRAN BMP 196 662 05/05/05 21:27 gran.bmp
GRAN2 BMP 196 662 05/05/05 21:27 gran2.bmp
GRAPHP~1 BMP 12 342 05/05/05 21:27 graphPaper.bmp
GRASSA BMP 66 614 05/05/05 21:27 grassA.bmp
GUIICO~1 BMP 12 342 05/05/05 21:27 guiicon_move.bmp
LEAF2 BMP 196 662 05/05/05 21:27 leaf2.bmp
LEAF3 BMP 196 662 05/05/05 21:27 leaf3.bmp
PANE BMP 49 206 05/05/05 21:27 pane.bmp
PROP BMP 3 126 05/05/05 21:27 prop.bmp
SCROLL~1 BMP 3 126 05/05/05 21:27 scrollbar.bmp
SIDEBAR BMP 101 736 05/05/05 21:27 sidebar.bmp
SPACER BMP 1 254 05/05/05 21:27 spacer.bmp
STATEB~1 BMP 3 126 05/05/05 21:27 stateButton.bmp
TOOLTIP BMP 49 206 05/05/05 21:27 tooltip.bmp
GRASS3 JPG 19 682 05/05/05 21:27 grass3.jpg
OCEAN JPG 26 596 05/05/05 21:27 ocean.jpg
SMOKE <REP> 31/07/05 6:14 smoke
TRACKS <REP> 31/07/05 6:14 tracks
38 fichier(s) 3 041 301 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\bitmaps\smoke

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
SMOKE0~1 BMP 2 102 05/05/05 21:27 smoke0000.bmp
SMOKE0~2 BMP 2 102 05/05/05 21:27 smoke0001.bmp
SMOKE0~3 BMP 2 102 05/05/05 21:27 smoke0002.bmp
SMOKE0~4 BMP 2 102 05/05/05 21:27 smoke0003.bmp
SMOKE0~5 BMP 2 102 05/05/05 21:27 smoke0004.bmp
SMOKE0~6 BMP 2 102 05/05/05 21:27 smoke0005.bmp
SMOKE0~7 BMP 2 102 05/05/05 21:27 smoke0006.bmp
SMOKE0~8 BMP 2 102 05/05/05 21:27 smoke0007.bmp
SMOKE0~9 BMP 2 102 05/05/05 21:27 smoke0008.bmp
SMOKE~10 BMP 2 102 05/05/05 21:27 smoke0009.bmp
SMOKE~11 BMP 2 102 05/05/05 21:27 smoke0010.bmp
SMOKE~12 BMP 2 102 05/05/05 21:27 smoke0011.bmp
SMOKE~13 BMP 2 102 05/05/05 21:27 smoke0012.bmp
SMOKE_~1 BMP 2 102 05/05/05 21:27 smoke_Alpha0000.bmp
SMOKE_~2 BMP 2 102 05/05/05 21:27 smoke_Alpha0001.bmp
SMOKE_~3 BMP 2 102 05/05/05 21:27 smoke_Alpha0002.bmp
SMOKE_~4 BMP 2 102 05/05/05 21:27 smoke_Alpha0003.bmp
SMOKE_~5 BMP 2 102 05/05/05 21:27 smoke_Alpha0004.bmp
SMOKE_~6 BMP 2 102 05/05/05 21:27 smoke_Alpha0005.bmp
SMOKE_~7 BMP 2 102 05/05/05 21:27 smoke_Alpha0006.bmp
SMOKE_~8 BMP 2 102 05/05/05 21:27 smoke_Alpha0007.bmp
SMOKE_~9 BMP 2 102 05/05/05 21:27 smoke_Alpha0008.bmp
SMOKE~14 BMP 2 102 05/05/05 21:27 smoke_Alpha0009.bmp
SMOKE~15 BMP 2 102 05/05/05 21:27 smoke_Alpha0010.bmp
SMOKE~16 BMP 2 102 05/05/05 21:27 smoke_Alpha0011.bmp
SMOKE~17 BMP 2 102 05/05/05 21:27 smoke_Alpha0012.bmp
26 fichier(s) 54 652 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\bitmaps\tracks

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
COMTRACK BMP 49 206 22/07/05 11:50 ComTrack.bmp
STDTANK BMP 49 206 22/07/05 11:50 StdTank.bmp
KBOTTR~1 BMP 49 206 22/07/05 11:50 KbotTrack.bmp
KROGTR~1 BMP 49 206 02/08/05 2:24 KrogTrack.bmp
SPIDTR~1 BMP 49 206 02/08/05 2:23 SpidTrack.bmp
VEHTRACK BMP 49 206 22/07/05 11:50 VehTrack.bmp
6 fichier(s) 295 236 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\demos

. <REP> 31/07/05 6:15 .
.. <REP> 31/07/05 6:15 ..
TEST SDF 40 03/08/05 21:39 test.sdf
1 fichier(s) 40 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\docs

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
README~1 HTM 17 585 27/07/05 0:19 README.html
LICENS~1 HTM 16 543 05/05/05 21:17 LICENSE.html
CHANGE~1 TXT 6 400 27/07/05 0:17 changelog.txt
3 fichier(s) 40 528 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\maps

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
SMALLD~1 SD7 2 631 449 25/07/05 0:44 SmallDivide.sd7
MARS SD7 7 666 430 25/07/05 0:38 Mars.sd7
FLOODE~1 SD7 15 325 217 25/07/05 0:36 FloodedDesert.sd7
FLOODE~1 PE 8 650 756 31/07/05 6:16 FloodedDesert.pe
FLOODE~1 PE2 540 676 31/07/05 6:16 FloodedDesert.pe2
MARS PE 8 650 756 31/07/05 6:19 Mars.pe
MARS PE2 540 676 31/07/05 6:20 Mars.pe2
SMALLD~1 PE 2 162 692 31/07/05 6:23 SmallDivide.pe
SMALLD~1 PE2 135 172 31/07/05 6:23 SmallDivide.pe2
9 fichier(s) 46 303 824 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\mods

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
XTA_SE~1 SDZ 2 449 924 26/07/05 23:32 xta_se_v060.sdz
OTA_CL~1 SD7 291 01/08/05 20:49 OTA_Classic_TA.sd7
OTA_SH~1 SD7 324 01/08/05 21:11 OTA_Shiny_TA.sd7
OTA_WI~1 SD7 304 01/08/05 21:03 OTA_with_Evolva_models.sd7
OTA_WI~2 SD7 311 02/08/05 2:53 OTA_with_UTASP_BP.sd7
5 fichier(s) 2 451 154 octets

R├óÔé¼┼ípertoire de C:\Program Files\TASpring\shaders

. <REP> 31/07/05 6:14 .
.. <REP> 31/07/05 6:14 ..
CLOUDS FP 921 05/05/05 21:27 clouds.fp
GROUND~1 FP 704 05/05/05 21:27 groundFPshadow.fp
TREEFP~1 FP 455 05/05/05 21:27 treeFPshadow.fp
WATER FP 520 05/05/05 21:27 water.fp
GRASS VP 1 269 05/05/05 21:27 grass.vp
GRASSFAR VP 1 339 09/06/05 21:32 grassFar.vp
GRASSF~1 VP 722 05/05/05 21:27 grassFarNS.vp
GROUND VP 1 056 05/05/05 21:27 ground.vp
GROUND~1 VP 585 05/05/05 21:27 groundshadow.vp
PROJEC~1 VP 663 05/05/05 21:27 projectileshadow.vp
TREE VP 1 096 05/05/05 21:27 tree.vp
TREEFAR VP 825 05/05/05 21:27 treeFar.vp
TREEFA~1 VP 663 05/05/05 21:27 treeFarShadow.vp
TREENS VP 711 29/05/05 22:29 treeNS.vp
TREESH~1 VP 919 05/05/05 21:27 treeShadow.vp
UNIT VP 1 336 05/05/05 21:27 unit.vp
UNITSH~1 VP 585 05/05/05 21:27 unitshadow.vp
17 fichier(s) 14 369 octets

Nombre total de fichiers list├óÔé¼┼ís├â┬┐:
144 fichier(s) 76 063 008 octets
35 r├óÔé¼┼ípertoire(s) 1 621.81 Mo libre
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

somebody know if filelist have less or pb??
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