map compression (split from CrossingGlade, Deserted/... etc) - Page 3

map compression (split from CrossingGlade, Deserted/... etc)

Discuss maps & map creation - from concept to execution to the ever elusive release.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Trademark, you can keep making speed metal variants, forb does not bother you about the redundant nature of such a map. If you have a problem with his maps, feel free to not download them and stop giving him grief. He does not bother you about your maps.... so please stop bothering him about his.

Go bitch in my thread, I made a map, it is HUGE in filesize go complain all you want. Although, do not expect me to care that you are complaining over my filesize any more then you care about my complaints over your speed metal maps.

So to reiterate. go pick on my map.. leave forb alone please.
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KingRaptor
Zero-K Developer
Posts: 838
Joined: 14 Mar 2007, 03:44

Post by KingRaptor »

Did you even listen to me? (Wait a minute, don't answer that)
KingRaptor wrote:
TradeMark wrote:Just compress the damn map... :shock:
:idea: Just stop asking before you get flamed :shock: :|
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Forboding Angel, that was funny shit. :-)

smoth, when did i mention anything about speedball? Lol, this is nothing to do with my maps. People seems to use my maps against me every time when i talk about others maps :D, isnt that funny or what?
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

I was going to post something
Image
but It appears the point has been made. :lol:
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

I am asking that you stop trolling forb. Seriously, please stop bothering him about it. Please, he has not done any wrong to you.

Why do people bring up your speed metal maps? Because that is a reflection to extent of your knowledge and experience with spring mapping.

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

smoth wrote:Please, he has not done any wrong to you.
Oh he didnt? He just insulted me with many different words.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Trademark you are provoking him.

Here is the short and simple:

Higher compression yeilds smaller filesize by using more tiles. Similar to an over compressed video.

You point out black pixels... not really helpfull in the perspective of detail but then again... they are LESS obvious then say tiles.

Forb is saying, you can release a completely uncompressed map and when 7ziped it will be near the filesize you would have if you had compressed it in the first place.


You do not understand compression, this was already clear in the texture reconstruction thread.

Forb's points are valid, you ask, well if it is not compressed what do people lose for that? Simple some system memory. Big deal.

You can accept lots of tiles on a map, I ask would you watch a poorly compressed video or prefer dvd quality? I prefer dvd quality and forb is the same.
Image

So, you really are incorrect on this yet continue to pursue? Why? To provoke forb who is an easier target then myself? We have already been around and around with this. Frankly you just need to stop. You are incorrect on this. Forb is correct. So stop.

proverb I read once wrote:Stroke even the face of a Buddha three times, and his anger will be roused.
There comes a point where you are just pushing people too much. Forb is tired of hearing you and others make the same incorrect points over and over again. Whether or not your intent was well meaning you pushed too far and it is over. So stop, just stop. If you keep this up things will only escalate.

Forb cares too much and will try and reach you. That is where his frustration comes from. I will give you that he over reacted but is pursing the matter further going to make things better? no.
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ralphie
Posts: 426
Joined: 08 Jan 2007, 08:39

Post by ralphie »

This forum takes itself far too seriously.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

I am not trying to provoke anyone.

And who the heck cares if map quality goes a bit lower, you dont look at the graphics when you play.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Seems this has been discussed enough for now.
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