Expand and Exterminate version 0.42
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Re: Expand and Exterminate version 0.42
^ Guy is noob,what he wrote is wrong.
I have one question about icons.
The color of the icons is your team color right?
So what happens when my team color is dark so i cant see the symbols?
They did nothing about it in Supcom and it was annoying as hell cause anyone playing with a dark color had a hard time trying to understand what was going on.
This needs sorting.
I have one question about icons.
The color of the icons is your team color right?
So what happens when my team color is dark so i cant see the symbols?
They did nothing about it in Supcom and it was annoying as hell cause anyone playing with a dark color had a hard time trying to understand what was going on.
This needs sorting.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Expand and Exterminate version 0.42
when you select units, the team color of the icon is white, making the icon clearly visible. it does help not to play as black, though.Gota wrote:^ Guy is noob,what he wrote is wrong.
I have one question about icons.
The color of the icons is your team color right?
So what happens when my team color is dark so i cant see the symbols?
They did nothing about it in Supcom and it was annoying as hell cause anyone playing with a dark color had a hard time trying to understand what was going on.
This needs sorting.
Re: Expand and Exterminate version 0.42
The icon exemples in this thead are all inside a square laying on its tip. The differences are in the icon within the icon. That's stupid, since the whole point about them was to allow player to differentiate units. So remove the outter square, keep only the icon within it, enlarging it.
Re: Expand and Exterminate version 0.42
iirc, the diamond is used to represent chassis type. Other chassis will have different shapes.
WDTSF?smoth wrote:make it a pyramid of As maybe?
Re: Expand and Exterminate version 0.42
Anti-air artillery.
that is the name.
that is the name.
Re: Expand and Exterminate version 0.42
Ah. Was confused by the 3rd A.
Re: Expand and Exterminate version 0.42
....Gota wrote:^ Guy is noob,what he wrote is wrong.
I can't play Spring very often, so you could be right.

I only play as Aliens, and since their firepower is so high, it doesn't really matter what it is, if it's there, kill it.

Re: Expand and Exterminate version 0.42
It would appear that playign as black gives a HUGE gameplay advantage ebcause ti means your units are indistinguishable. Since the only way to figure out what they are is to select them, and by deifnition they are enemy units and thus usnelectable, you have thus been given free camouflage of epic proportions.
Re: Expand and Exterminate version 0.42
AF wrote:It would appear that playign as black gives a HUGE gameplay advantage ebcause ti means your units are indistinguishable. Since the only way to figure out what they are is to select them, and by deifnition they are enemy units and thus usnelectable, you have thus been given free camouflage of epic proportions.
lol, would it be possible to make the symbols turn white if the team color is too dark?
Re: Expand and Exterminate version 0.42
I had the same problem of black giving huge camouflage advantage for KP, so made a team recoloring widget. Feel free to grab it. Or write yet another one.AF wrote:It would appear that playign as black gives a HUGE gameplay advantage ebcause ti means your units are indistinguishable. Since the only way to figure out what they are is to select them, and by deifnition they are enemy units and thus usnelectable, you have thus been given free camouflage of epic proportions.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Expand and Exterminate version 0.42
same as playing white (as all players icons are white when selected,) especially on a snow map.
decent hosts + players can easily prevent people playing with haxx colors, and as for pub games full of noobs, stackers and exploiters, its pretty hard to care.
decent hosts + players can easily prevent people playing with haxx colors, and as for pub games full of noobs, stackers and exploiters, its pretty hard to care.
Re: Expand and Exterminate version 0.42
Couldn t you just outline the weapon icon with a small white border that way black team color will still ha e a distinguishable outline for the weapon. Also as an alternative to the silly lines or text for AA weapons why not have an exploding plane icon. Provides a distinctive shape so it's easy to pick out. Hell you could keep the lettering since there is both AAA and SAM for anti air and knowing the difference is vital.
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Re: Expand and Exterminate version 0.42
teamcolors.lua overrides player colours locally. I got tired of asking people to not play dark colours, colours that look too similar etc...
Re: Expand and Exterminate version 0.42
The colour issues should never be a problem in the first place.
Demanding players limit their colour choices in order to prevent a problem in a bad diea, doesn't make it a good one.
Why has nobody attempted to change the way the icons are drawn in the first place? Whats stopping you using the inverse colour of the team colour for the icons? Changing the white icons to black when selected if its a darker colour? Giving them semi transparent glowing borders rendered underneath the blips when selected?
Stop looking for kludges to fix your broken solutions, and look for enw solutions instead.
Demanding players limit their colour choices in order to prevent a problem in a bad diea, doesn't make it a good one.
Why has nobody attempted to change the way the icons are drawn in the first place? Whats stopping you using the inverse colour of the team colour for the icons? Changing the white icons to black when selected if its a darker colour? Giving them semi transparent glowing borders rendered underneath the blips when selected?
Stop looking for kludges to fix your broken solutions, and look for enw solutions instead.
Re: Expand and Exterminate version 0.42
AF wrote:Demanding players limit their colour choices in order to prevent a problem in a bad diea, doesn't make it a good one.
You don't have to demand anything to anyone. Someone use a color you don't like? Activate widget to recolor him on your end, without anyone else noticing.Google_Frog wrote:locally
Re: Expand and Exterminate version 0.42
Thats bad, horrible user interface, and the most obvious outcome is a pissed off user, as well as the question 'whose the pink dude?'.
And people do notice, to suggest otherwise is a load of bullsh*t.
There are perfectly workable systems out there that let you choose any colour. Writting widgets to force colour rules is going to an extraordinary effort because you cant be arsed doing the right thing, which is utterly irrational.
And people do notice, to suggest otherwise is a load of bullsh*t.
There are perfectly workable systems out there that let you choose any colour. Writting widgets to force colour rules is going to an extraordinary effort because you cant be arsed doing the right thing, which is utterly irrational.
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Re: Expand and Exterminate version 0.42
How often do you play using icons?AF wrote:Why has nobody attempted to change the way the icons are drawn in the first place? Whats stopping you using the inverse colour of the team colour for the icons? Changing the white icons to black when selected if its a darker colour? Giving them semi transparent glowing borders rendered underneath the blips when selected
Re: Expand and Exterminate version 0.42
I choose 128,128,128, victory ensues.AF wrote:Whats stopping you using the inverse colour of the team colour for the icons?
Re: Expand and Exterminate version 0.42
lol, I never see them when I play. I have it set so highluckywaldo7 wrote: How often do you play using icons?

Re: Expand and Exterminate version 0.42
lol @ bruce, well if you can render the icon with inverse colour, then you can put a simple white outline around the black.
I still think the concept of an icon within an icon has limitations and we should use thin colour borders round the edges.
I still think the concept of an icon within an icon has limitations and we should use thin colour borders round the edges.