Team Coloured nanospray
Moderator: Moderators
Note that in 0.74b1, both the linux and windows configuration
systems will store all the config params that they check at least
once (with their default values unless the user has adjusted them).
This means that you'll probably have a few more entries to poke
at: some of their uses being easily understood, some of them being
cryptic.
systems will store all the config params that they check at least
once (with their default values unless the user has adjusted them).
This means that you'll probably have a few more entries to poke
at: some of their uses being easily understood, some of them being
cryptic.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
PauloMorfeo wrote:The version of TLL i am working on will have diferent NanoColours acording to the type of unit.
That is why i asked if it would overright the definitions i assign.
Ok, something is not right, acording to that.AF wrote:if you have mod specific colours and you dont want them being overrided by the teamcolours, there's a tag in particls.tdf which determines if spring will use teamcolours or not, so you can set it to totaly ignore the user option and force the mod defaults in the unit fbi.
In the file "Particles.tdf" i have this:
Code: Select all
[nanospray]
{
allow_team_colours=1;
}
So i try making it "allow_team_colours=0;" and now, all i see in my mod is nanospays and nanoframes beeing the color of the team.
Is there something wrong witht he system or am i doing something wrong?
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
https://taspring.clan-sy.com/svn/spring ... ngelog.txt
- added support for teamcolored nanospray (user option). Can be forced off by modder using gamedata/particles.tdf.
- new fbi tag shownanoframe: set to 0 to disable nanoframe while the unit is being built.
- new fbi tag shownanospray: set to 0 to disable nanospray.
- new fbi tag nanocolor: color of the nanospray and the nanoframe in red green blue format (white = 1 1 1).
(These three fbi tags apply to the unit itself; not to the unit it's building.)
trepan wrote:Note that in 0.74b1, both the linux and windows configuration
systems will store all the config params that they check at least
once (with their default values unless the user has adjusted them).
This means that you'll probably have a few more entries to poke
at: some of their uses being easily understood, some of them being
cryptic.
Is someone willing to put some effort in making settings.exe somewhat better? Like GUI settings, and this teamcolored thingy.. Would be great! Trepan, tobi?Tobi wrote:settings.exe misses a whole lot of new options, some of which maybe aren't even mentioned in the changelog...