Fuck I love you. You're like a programming Denny Crane.jcnossen wrote:It's my time, I'm always right about my time.
Any ETA on new animation formats?
Moderator: Moderators
Oh, sorry, I guess next time I'll thank you for dicking with the water instead of dicking with yourself.jcnossen wrote:What I'm bothered about is that gnome seems to know how I should spend my time best. Working a few hours on a slightly altered water renderer was mostly for learning purposes and fun. This time doesn't go directly into bugfixing or whatever if I didn't do that.
Hell I could have been debugging right now if it wasn't for this irritating thread I had to reply to.
Gnome doesn't have a fucking clue about development so he should move his opinions elsewhere.
And you should be talking to SJ and Fnordia about getting clues about development, not me--last time I checked, it wasn't my fault the engine was such a hodge podge piece of shit mess that it takes multiple people a year and a half of work to get a fucking re-implementation of the resource bar in a fucking pre-designed GUI package. I might not be a C++ coder but I damn well know that Spring is not God's fucking gift to man in this department. Correct me if I'm wrong, but generally "engine functionality" comes before "useless graphics additions" ... at least, that's the gist of what I learned in my short C++ class years ago.
Right now Spring's the Lamborghini in the junkyard with no transmission and a group of ricers putting a spoiler and a $20000 sound system on it, completely ignoring the fact that it's fundamentally broken.
- MaulMachine
- Posts: 4
- Joined: 27 Apr 2005, 03:02
Don't make this about the engine, this is about you constantly attacking me on writing some small water stuff, ignoring the fact that most of my dev time goes into actually improving the engine.And you should be talking to SJ and Fnordia about getting clues about development, not me--last time I checked, it wasn't my fault the engine was such a hodge podge piece of shit mess that it takes multiple people a year and a half of work to get a fucking re-implementation of the resource bar in a fucking pre-designed GUI package. I might not be a C++ coder but I damn well know that Spring is not God's fucking gift to man in this department. Correct me if I'm wrong, but generally "engine functionality" comes before "useless graphics additions" ... at least, that's the gist of what I learned in my short C++ class years ago.
You? You're talking to a group here and it doesn't make sense.The very fact that more people play mods on your engine than the content YOU designed should tell you something.