Any ETA on new animation formats? - Page 2

Any ETA on new animation formats?

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

jcnossen wrote:It's my time, I'm always right about my time. :roll:
Fuck I love you. You're like a programming Denny Crane.
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unpossible
Posts: 871
Joined: 10 May 2005, 19:24

Post by unpossible »

time for a lock i think...
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

jcnossen wrote:What I'm bothered about is that gnome seems to know how I should spend my time best. Working a few hours on a slightly altered water renderer was mostly for learning purposes and fun. This time doesn't go directly into bugfixing or whatever if I didn't do that.
Hell I could have been debugging right now if it wasn't for this irritating thread I had to reply to.
Gnome doesn't have a fucking clue about development so he should move his opinions elsewhere.
Oh, sorry, I guess next time I'll thank you for dicking with the water instead of dicking with yourself.

And you should be talking to SJ and Fnordia about getting clues about development, not me--last time I checked, it wasn't my fault the engine was such a hodge podge piece of shit mess that it takes multiple people a year and a half of work to get a fucking re-implementation of the resource bar in a fucking pre-designed GUI package. I might not be a C++ coder but I damn well know that Spring is not God's fucking gift to man in this department. Correct me if I'm wrong, but generally "engine functionality" comes before "useless graphics additions" ... at least, that's the gist of what I learned in my short C++ class years ago.

Right now Spring's the Lamborghini in the junkyard with no transmission and a group of ricers putting a spoiler and a $20000 sound system on it, completely ignoring the fact that it's fundamentally broken.
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MaulMachine
Posts: 4
Joined: 27 Apr 2005, 03:02

Post by MaulMachine »

You may as well blow the trumpets: it's the end ofthe world. GNOME AND I AGREE ON SOMETHING.

The very fact that more people play mods on your engine than the content YOU designed should tell you something.
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

And you should be talking to SJ and Fnordia about getting clues about development, not me--last time I checked, it wasn't my fault the engine was such a hodge podge piece of shit mess that it takes multiple people a year and a half of work to get a fucking re-implementation of the resource bar in a fucking pre-designed GUI package. I might not be a C++ coder but I damn well know that Spring is not God's fucking gift to man in this department. Correct me if I'm wrong, but generally "engine functionality" comes before "useless graphics additions" ... at least, that's the gist of what I learned in my short C++ class years ago.
Don't make this about the engine, this is about you constantly attacking me on writing some small water stuff, ignoring the fact that most of my dev time goes into actually improving the engine.
The very fact that more people play mods on your engine than the content YOU designed should tell you something.
You? You're talking to a group here and it doesn't make sense.
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