koee - Page 2

koee

Please use this forum to set up matches and discuss played games.

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BoredJoe
Posts: 139
Joined: 03 Mar 2006, 01:37

Post by BoredJoe »

just seen this thread

umm...randy and I were playing speed metal and had been playing for ~30 minutes and was sending wave after wave of tanks into my heavy turret positions (they all had ~5exp and 10k or so of health), after a cpl of nukes i desynced and the rest of the nukes took out around half the turret positions- i dont know if he should get the title, personally i think a rematch is fair.

i dont fancy watching the replay though, its too god damn laggy.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

I apologize for not having desync rules committed to the title. I don't think a king title has come up with this issue before...
PRO_rANDY
Posts: 314
Joined: 17 Jul 2006, 01:06

Post by PRO_rANDY »

We've agreed to a rematch.
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

Wait a second.

You were playing EE on Speedmetal?

I take back everything I've said or thought, neither of you deserve the title.
Hunter0000
Posts: 197
Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

for the love of all that is holy.. don't play EE on speedmetal.. it is SO pointless...

Since energy is so easily created in EE all speedmetal is, is a spamfest... (more so than AA/XTA...)

*sigh* its not like anyone of us can stop you though.
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

I hereby move for KoEE matches to henceforth be required to take place on non-metal maps.

Or at least non-Speemetalesque maps.
PRO_rANDY
Posts: 314
Joined: 17 Jul 2006, 01:06

Post by PRO_rANDY »

It was only my seconds game of ee (my first lasted 8 minutes or so =[), forgive me for not knowing what it's like.
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

indeed, any map with more then 4 metal per mex should be banned from koee.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Look, I generated the title where any challenger could pick their map, and I stand by that idea. I personally have no fondness for metal maps, but the right of choice is the challenger's and any restriction there just isn't on.

Also, if you must blame somebody for the map, blame the challenger. They pick, they run with it. I gave BoredJoe the title after designing it because he demonstrated qualities I would expect in a potential KoEE, mainly flexibility and tenacity, and was not a member of [EE].
Journier
Posts: 214
Joined: 24 Jan 2006, 19:15

Post by Journier »

lool, bored has been ignoring my requests for the KOEE title, for weeks,

do i automatically receive the KOEE title?

he refuses to 1v1 me! I DEMAND 1v1 with KOEE,

Pro randy cries too much.

hes big baby :(
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Well, get me some proof, and we will see. I know you took it as [Tired] once. Anyway, as he lost the title and then picked it back up... you are free to challenge.
BoredJoe
Posts: 139
Joined: 03 Mar 2006, 01:37

Post by BoredJoe »

neddiedrow wrote:Well, get me some proof, and we will see. I know you took it as [Tired] once. Anyway, as he lost the title and then picked it back up... you are free to challenge.
he's taking the piss lol
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

neddiedrow wrote:Look, I generated the title where any challenger could pick their map, and I stand by that idea. I personally have no fondness for metal maps, but the right of choice is the challenger's and any restriction there just isn't on.

Also, if you must blame somebody for the map, blame the challenger. They pick, they run with it. I gave BoredJoe the title after designing it because he demonstrated qualities I would expect in a potential KoEE, mainly flexibility and tenacity, and was not a member of [EE].
It's more about the design and balance of EE than it is about like or dislike of metal maps; it's a simple fact that EE does not play as it was intended, heck it doesn't play well at all, on metal maps.

One could argue the same thing about any mod but IMO EE is above and beyond other mods in this respect.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

I know that, but I feel bad restricting map run types. Unless, of course, more people think I should remove metal maps from the choices.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

You should, cause EE plays Very Very badly on them by design. In fact at one point there was an effort to make it so that if you played EE on speedmetal anything you built would cause you to drain -999999999 metal constant.

Regardless of that, EE is just no good and no fun on metal maps. TA was made with metal maps in mind, EE was made with Metal Maps being nonexistant.


A better discription. On metal maps EE turns into nothing more than a Nanoblobs Click-spam fest.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

See, I stopped playing metal maps before I started playing E&E. Otherwise, I might have known this!

An edict from above! After testing, I have decided to restrict the map list, removing all metal maps and all maps without any metal. To the Wiki!
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