I disagree, with a small amount of research and effort any texture artist or modeler can make a UV Map... it might suck and make the model look worse then flat team-color... but the basic process is pretty trivial... and once you get past that part it's probably just a matter of a ridiculous amount of practice and effort coupled to your modeling or texturing prowess...neddiedrow wrote:Point in case: Me.smoth wrote:Not all texture artists can do uvmaps.neddiedrow wrote:Actually, it isn't so much the lack of modelers, it is the lack of texturers and animators. Anyway, good to hear you have a base for your work.
Need a modeler
Moderators: MR.D, Moderators
Re: Need a modeler
Re: Need a modeler
SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..
Re: Need a modeler
agreed ^^smoth wrote:SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..
Re: Need a modeler
Neddie has hax unwrappage software. Please wait in line though, he has to texture some ants first :D
Re: Need a modeler
and some Nordic warriors 
although i already uv-map all my models, so that should never be an issue

although i already uv-map all my models, so that should never be an issue