Need a modeler - Page 2

Need a modeler

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: Need a modeler

Post by SinbadEV »

neddiedrow wrote:
smoth wrote:
neddiedrow wrote:Actually, it isn't so much the lack of modelers, it is the lack of texturers and animators. Anyway, good to hear you have a base for your work.
Not all texture artists can do uvmaps.
Point in case: Me.
I disagree, with a small amount of research and effort any texture artist or modeler can make a UV Map... it might suck and make the model look worse then flat team-color... but the basic process is pretty trivial... and once you get past that part it's probably just a matter of a ridiculous amount of practice and effort coupled to your modeling or texturing prowess...
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Need a modeler

Post by smoth »

SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..
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MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Re: Need a modeler

Post by MR.D »

smoth wrote:
SinbadEV wrote:once you get past that part it's probably just a matter of a EFFORT WHICH IS IN SHORT SUPPLY AROUND HERE..
agreed ^^
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: Need a modeler

Post by Tribulex »

Neddie has hax unwrappage software. Please wait in line though, he has to texture some ants first :D
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maackey
Posts: 490
Joined: 02 Jul 2008, 07:11

Re: Need a modeler

Post by maackey »

and some Nordic warriors :wink:





although i already uv-map all my models, so that should never be an issue
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