Textures - Page 2

Textures

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Textures

Post by smoth »

you could upload a zip.
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Textures

Post by Master-Athmos »

Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Textures

Post by Saktoth »

Placeholder or otherwise that is a very cool model. What are you working on? What liscence will you be releasing this content under?
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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Re: Textures

Post by Erik »

If you want you can have have model. It was made for the RA3 mod "Ra3 ultimate" which however died. Currently I'm working on "New world order", also a former RA3 mod which was about to die in lack of coders but then i found Spring :mrgreen:

I may post all the now unused ultimate models in the art thread later.
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