need an install help !!! - Page 2

need an install help !!!

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

emmanuel, what sort of graphics card do you have? and what version of direct x do you have installed?
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

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System Information
------------------
Time of this report: 8/2/2005, 15:45:49
Machine name: biostar
Operating System: Windows Me (4.90, Build 3000)
Language: French (Regional Setting: French)
System Manufacturer: n/a
System Model: n/a
BIOS: Phoenix
Processor: AMD Athlon(tm) XP 2600+, MMX, 3DNow, ~1.9GHz
Memory: 1024MB RAM
Page File: 223MB used, 800MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 4.09.0000.0904 32bit

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file ATI2DRAG.DRV is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Sound Tab 5: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: The registry information for the DirectPlay application 'Earth 2150' is missing or damaged. You should reinstall that application.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
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Card name: RADEON 9200 SERIES
Manufacturer: ATI Tech. - Enhanced
Chip type: RADEON 9200 PRO (5960) Rev 1
DAC type: Internal
Device Key: Enum\PCI\VEN_1002&DEV_5960&SUBSYS_95221462&REV_01\00F000
Display Memory: 127.0 MB
Current Mode: 1024 x 768 (32 bit)(100Hz)
Monitor: ├âÔÇ░cran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: ATI2DRAG.DRV
Driver Version: 4.14.0001.9138 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2004 19:06:54, 95456 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: *vdd,*vflatd
Mini VDD: ATI2VXAG.VXD
Mini VDD Date: , 0 bytes
Device Identifier: {D7B71EE2-1A20-11CF-3078-23B5A0C2C935}
Vendor ID: 0x1002
Device ID: 0x5960
SubSys ID: 0x95221462
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel: ModeMPEG2_D ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Emmanuel, spring doesnt use directX it uses OpenGL.

Besides this doesnt look like a graphics card problem so much now.

Image

Image

look?!, it's saying 29fps, units 0 frame 0. That means eh hasn't started the game/pressed return, but the press return thing isn't there for some reason.

Emmanuel, it looks like you haven't actually started the game, only then will the commander appear. Press return and show us a screenshot when the game is past frame 1

Also, I spellchecked this post in firefox using google toolbar.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

bind pause Pause
bind 'o' SingleStep
//bind 't' Chat
bind enter Chat
...

look :
it s taspring\uikey.txt downloded 3 day past v60b1
i change only this lineafter you say to me press enter for start :

bind 't' Chat
//bind enter Chat

i try now enterkey and noresult !
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Which instalelr did you download? The 60MB one or the core installer?
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

try to re-install
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i tryed it
but the adress isnt 60mb it s38mb !!!
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

It must have changed....
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

no i download v50 and 51 it s same (for me)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

forget 0.50 and 0.51, instead go with 0.6B1.

I aint a clue whats happening here, unless your not doing things as you should with the return to start game thing...

Try it out on a different map using a mod, such as SWTA or World Domination.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i must dowload it
i tryed aa with51b it s same result
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Get rid of 0.51 B!!!!!!!!!!
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Weaver
Posts: 644
Joined: 07 Jul 2005, 21:15

Post by Weaver »

"Enter" or "Return" does it make any difference?
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

not diferenc for me
but is absolute anilation stay compatibl with v60b1 ??
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

emmanuel wrote:but is absolute anilation stay compatibl with v60b1 ??
No, 0.60b1 have a new mod manager.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i try taws script no diferenc
where are the data now?
we can t extract with hpiview now ?
and we can t drop hpi or ufo in main ?
it s said it s ta:cc compatibl....
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

The data is in the base and mod folder.
open sdz files with winzip and sd7 files with 7-zip

HPI files in the main folder should still work, but I think that might wreck the modswitching (at least it did for me).
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

Eh man, Spring is not total annihilation. If it don't work, I don't think changing files is a good idea.
Just make a fresh install in an empty folder.
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

i had do it and it s same
but it s noticed spring is compatibl
i m not requesting !
i like moding it s all...
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