I know how to make TA units, how do I put turn em into sdz ? - Page 2

I know how to make TA units, how do I put turn em into sdz ?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

the worst is I'm sure I'm close to success, I bet making the units is the largest part of the work. Can't even play my unit in spring because of some tiny comand I don't where or how...it's a pity...such great game that can't be played to it's full potential due to my lack of skill in...importing ta unit into a spring mod...can somone explainj me step by step what I need to do to import my units? just skip the part where you explain how to MAKE it, all I want is to put it into spring...come on someone one
Step one: Extract my unit into the .SDD folder
Step two: Put the unit build location in the SIDEDATA file
Step three: Edit my unit FBI file to specify the extension of my build pict
Step Four: ?????????????????????
Last edited by Lordoomer on 16 Dec 2008, 04:35, edited 1 time in total.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Pressure Line »

Quick and dirty guide:

Open up the .ufo

i am assuming here that you are using BA as a base

1) put the 3do(s) into the Objects3D folder
2) put the unit fbi into the units folder
3) put the units corpse .tdf into the features/all worlds/corpses folder (i think)
4) put the weapon tdf(s) in the Weapons folder
5) put the cob file into the scripts folder
6) put the unit buildpic in the unitpictures(?) folder

alternatively you could just put the ufo of the unit into the mods folder and add it as an include in the modinfo.tdf
Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

you sure have a lot's of step none of wich I missed before posting this. I did all this already, and yes I used the Ba mod as a base and well, no the demonknight don't appear in any of the menu I told the sidedata file to show him in. Maybe I'm just cursed....maybe if my little sister did exactly the same thing I did it would work...
Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

RE:alternatively you could just put the ufo of the unit into the mods folder and add it as an include in the modinfo.tdf


How do I include this ? sound so much easier to just do that and edit the sidedata.tdf
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Pressure Line »

Code: Select all

NumDependencies=4; 
	Depend0=springcontent.sdz;
	Depend1=otacontent.sdz;
	Depend2=tatextures.sdz;
	Depend3=whatever_your_filename_is.ufo;
in modinfo.tdf

also remember to change these lines

Code: Select all

	Name=My Mod; 
	Description=My Mod That I Made;
Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

OMFG the modinfo.tdf trick Worked, thank you so much I'm in your debt.
if you need anything tested or modded or any unit made from A to Z just send me an E-mail to Lord_Doomer@hotmail.com.
Meanwhile I'll just make more unit to put into my mod and I'm soooo glad the weapon id system was removed it was annoying....

I did it, I did it I imported a unit into SPRING!!!!!
Pressure Line your my hero!!!!! You made it work!!!!!!
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Pressure Line »

uhhh. i dont really do the whole worshipped as a hero thing. feel free to send me money or whatever though, im gonna be 3-4 weeks with no pay soon so yeah :/

srsly? told you it wasnt hard ;) but you really do need to figure out what you missed and why it didnt work. you cant really distribute a hundred separate ufo files (at least not easily)

glad i could help tho ;)
Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

The only way I found so far to put my unit in spring is to both extract the unit data nito my mod + the ufo file including them in the modinfo.tdf

I can't seem to import my building that way however....
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Pressure Line »

look. in. the. infolog.

there will be something in there.
Lordoomer
Posts: 20
Joined: 16 Dec 2008, 00:39

Re: I know how to make TA units, how do I put turn em into sdz ?

Post by Lordoomer »

Now everythin work fine Wow I'm so good at making Spring modz maybe I should upload my mod so people start seeing how skillful I am....
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