New stats system - Page 2

New stats system

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

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Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Re: New stats system

Post by Neuralize »

40000
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: New stats system

Post by Gota »

This should all be intergrated in something lol,like a lobby and not just sit as a lonesome link in some forum page.
well done.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: New stats system

Post by Licho »

Note that graphs dont show real data for last 20h now due to rights problem on server, but data are gathered and this will be fixed.
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MightySheep
Posts: 243
Joined: 11 Nov 2007, 02:17

Re: New stats system

Post by MightySheep »

i thought Tired annihilation was bigger than that...
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: New stats system

Post by clericvash »

Nice work dude!
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: New stats system

Post by Neddie »

I would like to request grouping for Fibre, Star Wars, Final Frontier and COMShooter. Also, something seems to be iffy with the colours chosen, sometimes the same colour appears in adjacent entries...
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: New stats system

Post by Licho »

Grouping done..as for colors.. those are random .. I dont think I can come out with 20+ hand made unique colors :)
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: New stats system

Post by CarRepairer »

New Mod stats system just got even newer:

http://tracker.caspring.org/stats/view2.php

Comments welcome.
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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Re: New stats system

Post by Quanto042 »

CarRepairer wrote:New Mod stats system just got even newer:

http://tracker.caspring.org/stats/view2.php

Comments welcome.
Spiffy! Srry not much else. Would like map stats tho, if possible.
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: New stats system

Post by malric »

Quite nice! Would be interesting a line graph with the evolution in time of the mods... (to see how fast CA rises :wink: , or how constant XTA is :-) )
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: New stats system

Post by AF »

The problem here is that this displays the minutes played when what the user expects is the number of battles/games played.

It would be so easy to spoof these statistics.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: New stats system

Post by Licho »

Player minutes are better than games played. It more exactly represents size of the community. Games played can be skewed even more easilly by starting 1v1 games quickly :)
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: New stats system

Post by malric »

AF wrote:It would be so easy to spoof these statistics.
I think somebody determined could spoof any statistics.

But anyway I think that more statistics are more fun :-)
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bibim
Lobby Developer
Posts: 959
Joined: 06 Dec 2007, 11:12

Re: New stats system

Post by bibim »

I've just linked my Spring bot with my RRD supervision system, here are some of the graphs I obtained ;)

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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: New stats system

Post by Licho »

Wow, very nice :)
Btw - regarding people "waiting for game" you have to look at game state of people in the game not just the host itself. People with wine tasclient or some springies are set in a way where they appear to be not in game when game is running.
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bibim
Lobby Developer
Posts: 959
Joined: 06 Dec 2007, 11:12

Re: New stats system

Post by bibim »

Hum I don't think I can consider a battle is running just because one of the non-host player is set as in-game. It could be that he is watching a demo, or just he didn't close Spring at previous game end for example :/

Actually, here are the rules I applied to produce these graphs:
The "battle size" for running battles is the number of non-spec players when the game started.
The "battle size" for waiting battles is the maxPlayers parameter set when opening the battle.
A battle is running if the founder is in-game.
A player is playing if he is in a battle, and the battle founder is set as in-game, and the player is set as in-game.
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Re: New stats system

Post by el_matarife »

bibim wrote:I've just linked my Spring bot with my RRD supervision system, here are some of the graphs I obtained ;)
You should make these web available somewhere, it'd really be nice to have a good graph of Spring users on at every time period. It'd be especially nice if we managed to keep those stats for a 4 or 5 week period, so it would be easy to see how many more players we get on weekends, or how many show up on holidays.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: New stats system

Post by Licho »

We could host it on CA server..
we also have data needed to construct at least mod graphs spanning many months to past (hour by hour) and I can change tracker to dump more data.
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bibim
Lobby Developer
Posts: 959
Joined: 06 Dec 2007, 11:12

Re: New stats system

Post by bibim »

el_matarife wrote:You should make these web available somewhere, it'd really be nice to have a good graph of Spring users on at every time period. It'd be especially nice if we managed to keep those stats for a 4 or 5 week period, so it would be easy to see how many more players we get on weekends, or how many show up on holidays.
My RRA are currently set to keep data on one year so it should be ok =)
I opened a temporary restricted access to my supervision system here if you wanna take a look (l/p: spring/spring), but I can't let it open :/ . However I can upload somewhere some of these graphs automatically everyday/week/month if needed as they aren't very big...

edit: access closed, link removed
Last edited by bibim on 27 May 2008, 10:03, edited 1 time in total.
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: New stats system

Post by malric »

Great great stats! Nice work! Please upload them somewhere...
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