Test moar! - Page 2

Test moar!

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caldera
Posts: 388
Joined: 18 Oct 2005, 20:56

Post by caldera »

ZellSF wrote: Edit: I see you're using LuaUI, which uses it's own FPS and Clock, either disable the LuaUI ones and enable the default ones, or edit widget_data.lua to move them.
so best would be to edit the original lua files which are in the installer. that way not everybody has do do it.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

ZellSF wrote:That was fixed in svn long ago. Clock and FPS are both in the upper right corner of the screen now.
Isnt my energy bar at upper right corner? now it covers that??

My great solution:

Move player names one row upper, then you can put FPS and clock at bottom right corner!
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

My great solution:
CUSTOMIZE YOUR OWN GUI
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re:

Post by tombom »

LordMatt wrote:My great solution:
CUSTOMIZE YOUR OWN GUI
OMG LUAUI WILL KILL MY PERFORMACNE

I HAVE NO EVIDENCE OF THIS BUT GODDAMN I'M GOING TO KEEP SAYING IT
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Re:

Post by ZellSF »

TradeMark wrote:
ZellSF wrote:That was fixed in svn long ago. Clock and FPS are both in the upper right corner of the screen now.
Isnt my energy bar at upper right corner? now it covers that??
No, it's slightly below that.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Test moar!

Post by TradeMark »

we need some setting to make explosions always visible, even when you dont have LOS for that area where explosion happened. i need it in my mod :(

edit: i mean that GROUNDFLASH thingy, others i could make visible, but not that...
HAARP
Posts: 182
Joined: 06 Apr 2006, 07:18

Re:

Post by HAARP »

LordMatt wrote:My great solution:
CUSTOMIZE YOUR OWN GUI
You totally have to tell me how to do that. I know that IceUI allows for some customization, but that doesn't include the buildlist...
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: Test moar!

Post by Kloot »

You can customize the build-list via ctrlpanel.txt
(or LuaUI/ctrlpanel.txt if you have LuaUI enabled).
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Test moar!

Post by LordMatt »

You totally have to look in ctrlpanel.txt and totally have to adjust stuffs there. :P
The relevant portion of the code used to make my screenshot.

Code: Select all

////////////////////////////////////////////////////////////////////////////////

//
//  Matt's Dual Screen Design 3x19
//

xIcons         3
yIcons         19
prevPageSlot   j0
deadIconSlot   j1
nextPageSlot   j2
xIconSize      0.050
yIconSize      0.050

textBorder     0.0030
iconBorder     0.0000
frameBorder    0.0000

xPos           0.000
yPos           0.050
xSelectionPos  0.018
ySelectionPos  0.115

////////////////////////////////////////////////////////////////////////////////
HAARP
Posts: 182
Joined: 06 Apr 2006, 07:18

Re: Test moar!

Post by HAARP »

Cool, thanks
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