Dumb modeling question: spheremaps.
Moderators: MR.D, Moderators
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Ummm... maybe Im being realy stupid, but surly wether you can see a seam is down to how well your texture matches up at the seams you make? I mean... If I made a sphear and mapped it with 100's of seams but then made sure the texture shaded perfectly (like I just bucket washed the tesxture red for instance) you would have a red ball, with no visible seams. Im sure its just a case of the pros textureing well, not some weird way of mapping without a seam.
aGorm
aGorm
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16